Program for viewing tracks in DOS, file attached, details in README.txt. Any suggestions?
Nice tool, thanks. Rendering the track elements straight from the in-game 3D models makes a few elements (e.g. the l/r cork) hard to distinguish from overhead angles, though of course that could be dealt with by substituting a custom set of models designed for map drawing. It being a 3D render does allow for the cool alternative, not-fully-overhead angle from IMG2.BMP (like a still from R5E or SimCar's viewtrack). The intermediate text format reminds me a bit of the repldump/Cartography interplay. (I have plans to make it possible to skip the intermediate step there and read the binary dumps directly, but I'm in no rush to implement that because the text format is useful in its own right.)
Quote from: Duplode on August 13, 2025, 12:39:21 AMRendering the track elements straight from the in-game 3D models makes a few elements (e.g. the l/r cork) hard to distinguish from overhead angles,
In file sdata1/vcor.col you can change the colours, e.g. "36 48 72" with "64 128 255" and "72 72 72" with "255 32 255".
QuoteI have plans to make it possible to skip the intermediate step there and read the binary dumps directly,
Why? You can just add a line for automatically deleting the text format in file src/trkimg.c, at the end.
system("del track");
This forum has problems, I can't view the picture so I attach it again.
@Matei - nice viewer
do you got a github, gitlab etc. Repo for that online - to ease following your development?
Github belongs to Micro$oft, besides being hard to use. I don't know about gitlab, but I'm tired of these. The best was sourceforge:
https://sourceforge.net/projects/skunks/
QuoteSour*eforge.net has become inaccesible to me because of Cl*udflare. The latest version of skunks is on my site: https://matei.one
So I just keep everything on my site and some files can be saved at archive.org.
QuoteGithub belongs to Micro$oft, besides being hard to use. I don't know about gitlab, but I'm tired of these.
i need to use all of them in my worklife - Linux,Windows,Mac,gitlab,github,sourceforge,svn,git,perforce,etc. and every other development tool needed from console, maketools, OSes up to all compilers and IDEs available - so i stopped beeing picky but try to become familiar with every one of them - and so far it never failed me and i can use every tool at every of my customers without problems - but thats only my story :)
Quote from: Matei on August 13, 2025, 08:34:25 AMIn file sdata1/vcor.col you can change the colours, e.g. "36 48 72" with "64 128 255" and "72 72 72" with "255 32 255".
Useful to know; I'll play with that later.
Quote from: Matei on August 13, 2025, 08:34:25 AMWhy? You can just add a line for automatically deleting the text format in file src/trkimg.c, at the end.
I was talking about Stunts Cartography there -- it can read replay logs in a text format, which is generated from repldump's binary output in an intermediate step.
Representing the road elements with "dirt" and "ice" is currently missing, but I'll post a patch when it's ready.