Stunts Forum

ZakStunts - the Competition => Competition 2026 => Topic started by: Duplode on March 14, 2026, 12:07:29 AM

Title: ZCT296 - Soul to Squeeze
Post by: Duplode on March 14, 2026, 12:07:29 AM
As not uncommonly happens in this genre of track, there are some cheap "two tile" dual-way lines possible on ZCT296. (IIRC the last similar case was in ZCT259; see the discussion we had back then (https://forum.stunts.hu/index.php?msg=88564).) Two demo replays are attached to show what I mean. Should we add a special rule for this race to prevent such boring lines? (I feel we should: while it's not a given this sort of thing will dominate the race in three weeks time, better safe than sorry IMO.)

My suggestion for a rule, if we add one, is something simple to follow and no more restrictive than necessary: after the dual-way split, it is not allowed to turn around and go back past the bridge, across the yellow line in the map below. (This would be similar in spirit to what we did for ZCT256 (https://zak.stunts.hu/tracks/ZCT256)).

c296r-proposal.png

Cc @dreadnaut and @Erik Barros
Title: Re: ZCT296 - Soul to Squeeze
Post by: alanrotoi on March 14, 2026, 03:34:40 AM
I think we should add a special rule for this track and case closed.

Anyway for a future track we could set the difference between solution 1 (replay 1) and solution 2 (replay 2). The p962 replay (which the fastest way is going a lot of time in wrong way) I think we could add a special rule every time it shows up. But in the Indy replay we could check if it's necesary or not.
Title: Re: ZCT296 - Soul to Squeeze
Post by: Cas on March 14, 2026, 06:29:04 AM
Wow!  I rarely see these tricks coming. I'm too naïve at Stunts. One very curious thing about Stunts tournaments is that the spectacular tricks and the weirdness that fascinated us when we first got to know Stunts and that made us choose this game in the first place end up being the things we ultimately have to reject in order to have a functioning competition. The more predictable and natural replays are, the more well-behaved and accepted a race is, even if that can make it a little more boring, that is, more like other car games. If Stunts were like those games, would it have been able to compete?

Anyway, I'm not saying we should just let this happen. I agree there has to be a rule to prevent it. I just can't help thinking there should be a way to balance things so that we would occasionally (not all the time) come across the things that make Stunts unique. We haven't been able to achieve this with PG alone, so I guess it must be super hard to do it in general. What I mean with PG is our attempts to prevent PG being always there have caused the Indy to almost never be there and has forced it to only be there when PG is possible, two things that are quite opposite from what we wanted. For DWS, I guess the easy solution is to just not provide two paths when creating tracks. Sad... ha, ha.
Title: Re: ZCT296 - Soul to Squeeze
Post by: Victor Narl on March 14, 2026, 09:49:27 AM
All we need to do here is bring back the "Dual-way switching is not allowed for this track" rule, like in the December race, for example.
Title: Re: ZCT296 - Soul to Squeeze
Post by: Alain il professore on March 14, 2026, 11:19:32 AM
Hello my friends,

I found the fastest way first, I would advise admins to provide proof because I sent a replay for review to https://zak.stunts.hu/index.php?page=rplinfo AKA rplinfo online earlier this week. You can check it!

I want my guinness :beer:

Have a nice race!
Title: Re: ZCT296 - Soul to Squeeze
Post by: HerrNove on March 14, 2026, 11:57:41 AM
I think I uploaded (but not published) a DWS replay on Tuesday, just after my GAR. If so many people saw that path I guess there's not much credit to claim.

Disallowing DWS means for me that a week's worth of work goes to waste. But it was a risk I was aware of when I decided to bet on this line. Since we are in the first week, and there is precedent, I guess the track's author should decide.
Title: Re: ZCT296 - Soul to Squeeze
Post by: Duplode on March 14, 2026, 12:58:09 PM
Quote from: alanrotoi on March 14, 2026, 03:34:40 AMAnyway for a future track we could set the difference between solution 1 (replay 1) and solution 2 (replay 2). The p962 replay (which the fastest way is going a lot of time in wrong way) I think we could add a special rule every time it shows up. But in the Indy replay we could check if it's necesary or not.

It is indeed tempting to look for a general rule to deal with "solution 1". I remember @afullo made some interesting suggestions about that in the past. Something I once considered was "It is not allowed to drive in the wrong way while doing a dual-way switch", but I'm not super comfortable with making it a general rule because there are interpretation subtleties. (For instance, does cutting through grass for a few frames in the wrong direction count as wrong way driving?)

Quote from: Victor Narl on March 14, 2026, 09:49:27 AMAll we need to do here is bring back the "Dual-way switching is not allowed for this track" rule, like in the December race, for example.

ZCT296 was intended as a dual-way track, and, as @HerrNove highlights, by now there must be plenty of dual-way switching replays on other lines. The issue is that on tracks with long dual-way sectors it's hard to, without special rules, prevent shortcuts that oversimplify the track and destroy its intended concept. In these cases, historically we have tried to only restrict as much as necessary to avoid making the track trivial. Sometimes fully forbidding DWS will be the only way (see ZCT293 or, for an example further in the past, ZCT127), but in other cases we can get away with less intervention -- after all, as @Cas notes, DWS is part of the game! :)

Quote from: HerrNove on March 14, 2026, 11:57:41 AMI think I uploaded (but not published) a DWS replay on Tuesday, just after my GAR. If so many people saw that path I guess there's not much credit to claim.

Disallowing DWS means for me that a week's worth of work goes to waste. But it was a risk I was aware of when I decided to bet on this line. Since we are in the first week, and there is precedent, I guess the track's author should decide.

Does your replay cross the yellow line twice, as the demo ones I posted, or does it use some other kind of DWS line? (As mentioned above, I don't think we need a full ban of DWS on this track.)

Quote from: Alain il professore on March 14, 2026, 11:19:32 AMI found the fastest way first, I would advise admins to provide proof because I sent a replay for review to https://zak.stunts.hu/index.php?page=rplinfo AKA rplinfo online earlier this week. You can check it!

I want my guinness :beer:

The site doesn't keep logs of RPLInfo checks -- but no need to, anyway, I believe you :D Cheers! 🍻
Title: Re: ZCT296 - Soul to Squeeze
Post by: MiDiaN on March 14, 2026, 01:52:52 PM
Quote from: alanrotoi on March 14, 2026, 03:34:40 AMI think we should add a special rule for this track and case closed.
+1
Title: Re: ZCT296 - Soul to Squeeze
Post by: Alain il professore on March 14, 2026, 02:25:44 PM
Hello again my friends,

Food for thoughts:

A design oversight has made an overly easy shortcut possible on this month's track.

As the line is legal under free rules, we shouldn't invalidate existing results or retroactively alter PTB. To restore fairness, we did a good thing making the shortcut public to everyone immediately. The official race will continue unchanged, and we will also open a parallel unofficial patched challenge for those who want to race the intended concept of the track.

Nine months of the season count, one missed month is thought of by design.

The admins wrote that in the DNA of zakstunts it's okay finding shortcuts originally unintended by the track designer, well meet Z296.

Back in time I raced on Z49. But it was another era.

Yours, Alain il Professore.
Title: Re: ZCT296 - Soul to Squeeze
Post by: HerrNove on March 14, 2026, 03:43:31 PM
@Duplode I cannot watch your replays right now but my lap crosses the yellow line twice and drives a long segment in the wrong way. So it is the kind of intention-breaking trajectory we are discussing here.

Update: yes, my replay's concept resembles TWOTILE
Title: Re: ZCT296 - Soul to Squeeze
Post by: alanrotoi on March 14, 2026, 06:26:43 PM
Quote from: Alain il professore on March 14, 2026, 02:25:44 PMHello again my friends,

Food for thoughts:

A design oversight has made an overly easy shortcut possible on this month's track.

As the line is legal under free rules, we shouldn't invalidate existing results or retroactively alter PTB. To restore fairness, we did a good thing making the shortcut public to everyone immediately. The official race will continue unchanged, and we will also open a parallel unofficial patched challenge for those who want to race the intended concept of the track.

Nine months of the season count, one missed month is thought of by design.

The admins wrote that in the DNA of zakstunts it's okay finding shortcuts originally unintended by the track designer, well meet Z296.

Back in time I raced on Z49. But it was another era.

Yours, Alain il Professore.

Every time these kind of fixing rules appears the results goes back to the previous status, before the shortcut/trick/dualway is done. It's a pitty for those who raced and found that way (and frustrating in some way) but I don't think replays with this shortcut should stay and count the ptb. Furthermore, it was denunced before.

It happened to me before, more than once, and I know it could be frustrating.
Title: Re: ZCT296 - Soul to Squeeze
Post by: dreadnaut on March 14, 2026, 06:47:13 PM
Happy to follow @Duplode's suggestion from the first post: a track-only rule to prevent the specific cut 👍
Title: Re: ZCT296 - Soul to Squeeze
Post by: Victor Narl on March 14, 2026, 07:25:53 PM
Quote from: dreadnaut on March 14, 2026, 06:47:13 PMHappy to follow @Duplode's suggestion from the first post: a track-only rule to prevent the specific cut 👍

Six months ago you wrote something completely different about the "restrictions" for Free - you are deviating from your own concept
https://forum.stunts.hu/index.php?msg=98353
Title: Re: ZCT296 - Soul to Squeeze
Post by: alanrotoi on March 14, 2026, 07:47:17 PM
Quote from: Victor Narl on March 14, 2026, 07:25:53 PM
Quote from: dreadnaut on March 14, 2026, 06:47:13 PMHappy to follow @Duplode's suggestion from the first post: a track-only rule to prevent the specific cut 👍

Six months ago you wrote something completely different about the "restrictions" for Free - you are deviating from your own concept
https://forum.stunts.hu/index.php?msg=98353

But you miss the particular circumstances of this race and the other when it happened. I see coherence in the discourse.
Title: Re: ZCT296 - Soul to Squeeze
Post by: Victor Narl on March 14, 2026, 08:00:41 PM
Quote from: alanrotoi on March 14, 2026, 07:47:17 PM
Quote from: Victor Narl on March 14, 2026, 07:25:53 PM
Quote from: dreadnaut on March 14, 2026, 06:47:13 PMHappy to follow @Duplode's suggestion from the first post: a track-only rule to prevent the specific cut 👍

Six months ago you wrote something completely different about the "restrictions" for Free - you are deviating from your own concept
https://forum.stunts.hu/index.php?msg=98353

But you miss the particular circumstances of this race and the other when it happened. I see coherence in the discourse.

I see you've also "changed your shoes"? You wrote something completely different in that discussion too https://forum.stunts.hu/index.php?msg=98355 Is your "integrity of reasoning" based on variability?
Title: Re: ZCT296 - Soul to Squeeze
Post by: HerrNove on March 14, 2026, 08:06:54 PM
Considering that Erik, the author of the track, has posted a replay using the "domesticated" DWS route I think we should at least allow that kind of cut.

About the "wild" DWS demonstrated by Duplode, I think deciding either way will make some people mildly unhappy, but the sooner a decision is taken the better: more time to cool down, less potential for flames in the forum. Those who have opinions, in either sense, should post here quickly and then let the admins decide so that not too many PTB hours elapse with a grey situation on the table.

Pinging @Erik Barros , the opinion of the track's author should carry more weight.
Title: Re: ZCT296 - Soul to Squeeze
Post by: alanrotoi on March 14, 2026, 08:08:30 PM
Maybe I'm not good at English but I don't see any disconnection. Again: you forgot to apply the current situation when something out of place happened. Somehow you are taking this as something against you or Alain when in fact Duplode's post was before you uploaded your replays, so I don't understand.

I think this is the fairest considering the situation.
Title: Re: ZCT296 - Soul to Squeeze
Post by: Victor Narl on March 14, 2026, 08:09:18 PM
Quote from: HerrNove on March 14, 2026, 11:57:41 AMguess the track's author should decide.

I completely agree with this statement, we should invite @Erik Barros to the discussion
Title: Re: ZCT296 - Soul to Squeeze
Post by: Victor Narl on March 14, 2026, 08:23:20 PM
Quote from: alanrotoi on March 14, 2026, 08:08:30 PMMaybe I'm not good at English but I don't see any disconnection. Again: you forgot to apply the current situation when something out of place happened. Somehow you are taking this as something against you or Alain when in fact Duplode's post was before you uploaded your replays, so I don't understand.

I think this is the fairest considering the situation.

We need to be clear: are the rules here Free or not Free anymore? As @dreadnaut said in August—there are many alternative competitions with stricter rules. But quote: "None of those are freestyle events, only ZakStunts." I don't understand how driving on WrongWay is any different from, say, "mowing the grass" in cars with PG?
Title: Re: ZCT296 - Soul to Squeeze
Post by: dreadnaut on March 14, 2026, 08:40:32 PM
Quote from: Victor Narl on March 14, 2026, 07:25:53 PMSix months ago you wrote something completely different about the "restrictions" for Free - you are deviating from your own concept

It seems to me you are comparing track-specific rules, which make rare but consistent appearances in ZakStunts, to a competition-wide rule change to prevent driving off the asphalt more than 50% of the distance. I hope you can see how they differ.

Please don't assign to me an unclear "concept" of your own creation. I am not responsible for it.
Title: Re: ZCT296 - Soul to Squeeze
Post by: MiDiaN on March 14, 2026, 08:41:54 PM
I strongly doubt the track owner intentionally designed it to allow driving backward. Erik has tried to carefully balance the two main routes with DWS in mind, but this loophole ruins the race, it should be banned.
Title: Re: ZCT296 - Soul to Squeeze
Post by: Victor Narl on March 14, 2026, 09:06:01 PM
Quote from: MiDiaN on March 14, 2026, 08:41:54 PMI strongly doubt the track owner intentionally designed it to allow driving backward. Erik has tried to carefully balance the two main routes with DWS in mind, but this loophole ruins the race, it should be banned.

It's surprising to hear this from you, a participant in a Speedrun competition where literally everything is allowed.
Title: Re: ZCT296 - Soul to Squeeze
Post by: Alain il professore on March 14, 2026, 09:14:27 PM
Hello my friends,

Admins should go forward with some appeasing statement about Z296 regulation to allow everybody to play together again.

Yours truly, Alain il Professore.
Title: Re: ZCT296 - Soul to Squeeze
Post by: alanrotoi on March 14, 2026, 11:54:43 PM
Quote from: Victor Narl on March 14, 2026, 08:23:20 PM
Quote from: alanrotoi on March 14, 2026, 08:08:30 PMMaybe I'm not good at English but I don't see any disconnection. Again: you forgot to apply the current situation when something out of place happened. Somehow you are taking this as something against you or Alain when in fact Duplode's post was before you uploaded your replays, so I don't understand.

I think this is the fairest considering the situation.

We need to be clear: are the rules here Free or not Free anymore? As @dreadnaut said in August—there are many alternative competitions with stricter rules. But quote: "None of those are freestyle events, only ZakStunts." I don't understand how driving on WrongWay is any different from, say, "mowing the grass" in cars with PG?

If you check the races from time to time (twice a year average?) there are specific rules for the track. It's not new here. Why? to prevent boring laps like these. I also have been harmed? for these situational desitions before.

Remember, sometimes even restrictions can't stop creativity ;)
Title: Re: ZCT296 - Soul to Squeeze
Post by: Victor Narl on March 15, 2026, 12:01:17 AM
Quote from: alanrotoi on March 14, 2026, 11:54:43 PM
Quote from: Victor Narl on March 14, 2026, 08:23:20 PM
Quote from: alanrotoi on March 14, 2026, 08:08:30 PMMaybe I'm not good at English but I don't see any disconnection. Again: you forgot to apply the current situation when something out of place happened. Somehow you are taking this as something against you or Alain when in fact Duplode's post was before you uploaded your replays, so I don't understand.

I think this is the fairest considering the situation.

We need to be clear: are the rules here Free or not Free anymore? As @dreadnaut said in August—there are many alternative competitions with stricter rules. But quote: "None of those are freestyle events, only ZakStunts." I don't understand how driving on WrongWay is any different from, say, "mowing the grass" in cars with PG?

If you check the races from time to time (twice a year average?) there are specific rules for the track. It's not new here. Why? to prevent boring laps like these. I also have been harmed? for these situational desitions before.

Remember, sometimes even restrictions can't stop creativity ;)
There's just one thing that I can't help but doubt: why are the rules being written down only now, when the race has already picked up steam? I don't recall any precedents for rules changing mid-race, or can you remind me?

p.s. A boring lap is a relative concept. For me, it's "mowing the grass" for more than half the route using PG.
Title: Re: ZCT296 - Soul to Squeeze
Post by: HerrNove on March 15, 2026, 12:28:48 AM
Quote from: Victor Narl on March 15, 2026, 12:01:17 AMI don't recall any precedents for rules changing mid-race, or can you remind me?

Happened in ZCT256 (https://forum.stunts.hu/index.php?topic=4035.msg87164#msg87164), ZCT280 (https://forum.stunts.hu/index.php?topic=4358.msg95410#msg95410) and ZCT146 (https://forum.stunts.hu/index.php?topic=2958.0).
Title: Re: ZCT296 - Soul to Squeeze
Post by: Erik Barros on March 15, 2026, 12:34:08 AM
Hello guys, sorry for the delay!!

First of all, thank you @Duplode for shedding light on the "problem", when I designed the track, I was certainly counting on using DWS, but the example sent in the replays really unbalances the race. I believe that banning DWS is not the best solution; it would make the race much more boring and invalidate many replays.

Quote from: Duplode on March 14, 2026, 12:07:29 AMMy suggestion for a rule, if we add one, is something simple to follow and no more restrictive than necessary: after the dual-way split, it is not allowed to turn around and go back past the

I agree that @Duplode suggestion should be implemented.

I hope everyone has a fun race!
Title: Re: ZCT296 - Soul to Squeeze
Post by: Duplode on March 15, 2026, 02:39:49 AM
Quote from: Victor Narl on March 15, 2026, 12:01:17 AMThere's just one thing that I can't help but doubt: why are the rules being written down only now, when the race has already picked up steam?

We do try to deal with such issues when reviewing the track before the race, but we're only human and will miss things sometimes. And when we do miss them, I guess it's better if someone calls it out in the first week, thus giving us a chance to have a conversation and figure out together what to do, rather than merely resigning ourselves to, for instance, the fate of spending the following three weeks perfecting a single shortcut in a track fully shorn of its depth.
Title: Re: ZCT296 - Soul to Squeeze
Post by: Duplode on March 15, 2026, 02:55:24 AM
All right, then, we are going to apply the extra rule for this race as described in the opening post. Thanks @Erik Barros and @dreadnaut , and all of you for the input -- and apologies for the inconvenience and soon-to-be-excluded replays. I'll try to have it all sorted out by the morning (there's still plenty of time before the Chinese Grand Prix start, after all  :D ).

Edit: The list of replays is now updated. The three replays that had to be excluded will be visible again after the deadline, in a separate list.
Title: Re: ZCT296 - Soul to Squeeze
Post by: HerrNove on March 15, 2026, 02:58:30 PM
In case someone wants to continue the challenge with the "no-limits" ruleset, here my two-tile DWS lap. Williams, 31.80 sec (34.98 with car modifier).
Title: Re: ZCT296 - Soul to Squeeze
Post by: Alain il professore on March 15, 2026, 04:53:26 PM
In case someone wants to go for that 20 yo challenge (https://i.imgur.com/ceXO524.png)
Title: Re: ZCT296 - Soul to Squeeze
Post by: Duplode on March 15, 2026, 05:23:57 PM
Quote from: HerrNove on March 15, 2026, 02:58:30 PMIn case someone wants to continue the challenge with the "no-limits" ruleset, here my two-tile DWS lap. Williams, 31.80 sec (34.98 with car modifier).

Actually, let's go ahead and put them all here. The three laps are attached below: Victor, 35.50/39.05; Alain, 40.20/44.22; RC Bandit, 41.75/45.93. Plus my freshly driven 33.80/37.18 contribution to the genre  :D (For the sake of completeness, the TWOTILE2 Indy demo from the opening post would have been a 35.10/44.23.)