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Rules '04

Started by Shoegazing Leo, January 01, 2004, 09:38:11 PM

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Shoegazing Leo

Rules 2004 - Project The bold text is what will change:

1- About Inscription:

a) You can make a pre-inscription of you and your team, sending a e-mail to: stuntslol@stuntslol.zzn.com

b) You can make the inscription when are sending your first replay.

c) The inscription data are: Nickname,team and country.

2- About Teams:

a) The team is formed by one, two, three or four pipsqueaks.

b) You can make a logo for your team.

c) About Team Changes:

I) It can happens at any moment of championship.

II) If a pipsqueak alone in a team goes to another team (is it a fusion, sure?), your points are added to the new team.

III) In Team Fusions, the points will be added to the new team.

IV) If a pipsqueak what races with another(s) pipsqueak(s) change to another team, the points will stay with original team.


3- About Races:

a) The Current track will be available for download in this website.

b) You'll send your replay to: replays@stuntslol.zzn.com

c) I Recomend the 1.1 Brotherbround Version (It's like the mine)

d) The Lap without penalties will be called as valid lap (Like Zak Mackracken Competition)

e) The deadline will be displayed on the calendar section.

f) You can send any number of replays per race

4- About Cars:

a) You can use any original car of Stunts.

b) Cheat cars are illegal in this competition.

5- About Classification:

a) Tied laps in a track gives advantage to the first pipsqueak what sended the replay.

b) Point system:

1st: 20 pts.

2nd: 16 pts.

3rd: 14 pts.

4th: 12 pts.

5th: 10 pts.

6th: 8 pts.

7th: 6pts.

8th: 4 pts.

9th: 2 pts.

10th: 1 pt.

Participation Bonus: +1 automatic point per "completed" race.

c) The three competitions:

I) pipsqueaks Championship.

II) Teams Championship: The sum of the points of the team's pipsqueaks.

III) The Nations Cup: The points of best pipsqueak of each race of each country is added to the nation

d) Tie-Break Criteria:

I) - Number of victories.

II) - Positions Average.

III) - Direct Confrontation: Diference in tracks runned by all of tied pilots measures in seconds.

IV) - Later Inscription: The competitor that was inscripted later will have advantage if the tie persists, because he have less oportunities to score the same number of points.

6) Calendary:

January 25th, 2004 - March 6th, 2004 24:00 (GMT) - First Race

March 7th, 2004 - March 27th, 2004 24:00 (GMT) - Second Race

March 28th, 2004 - April 24th, 2004 24:00 (GMT) - Third Race

April 25th, 2004 - May 29th, 2004 24:00 (GMT) - Fourth Race

May 30th, 2004 - June 26th, 2004 24:00 (GMT) - Fifth Race

June 27th, 2004 - August 7th, 2004 24:00 (GMT) - Sixth Race

August 7th, 2004 - August 28th, 2004 24:00 (GMT) - Seventieth Race

August 29th, 2004 - September 25th, 2004 24:00 (GMT) - Eightieth Race

September 26th, 2004 - October 30th, 2004 24:00 (GMT) - Ninth Race

October 31st, 2004 - November 27th, 2004 24:00 (GMT) - Tenth Race

This Calendary can change

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Awaiting your comments and sugestions...