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Stunts Online

Started by Byproduct, Yesterday at 02:01:12 AM

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Byproduct

Stunts Online is now open! :)

It is based on the code shared by Sven/playstunts.com . But there are already multiple ways to have the original Stunts experience, so we made something a little different and more modern.

Stunts Online has, for example:
- Automatic leaderboards, championship, and racing against ghost cars
- A modern track editor and a new track format, with new track blocks, more varied terrain, unlimited off-grid scenery, custom horizons, etc
- The whole leaderboard in a single replay with flying camera controls
- Smooth framerate and unlimited drawing distance
- Some of the community-made cars enabled
- And much more.

You compete on a small selection of tracks (6 original, 10 permanent, and a few rotating community tracks), and get championship points based on your standing in each track.

Driving physics are still original, but you can't continue playing from a replay.

The game is completely free with nothing to buy in-game.

Development continues, and we have a few more fun ideas in store for the site.

Have fun!

We also have a discord here.


Victor Narl

A new elements for tracks are really cool! I also suggest add the ability to create trick elements in the custom track editor not just on asphalt but also directly on dirt or ice surfaces (for example, it would be cool to see slalom on ice or dirt). This would be a real breakthrough in track construction and would take the game to a new level!

Byproduct

#2
Quote from: Victor Narl on Yesterday at 02:57:50 PMA new elements for tracks are really cool! I also suggest add the ability to create trick elements in the custom track editor not just on asphalt but also directly on dirt or ice surfaces (for example, it would be cool to see slalom on ice or dirt). This would be a real breakthrough in track construction and would take the game to a new level!

Thanks! That's on the to-do list for sure. In the meantime, placing blocks as scenery may already work for that in some cases. It's already implemented that any block can be used as scenery.

For example, you could lay down an ice road, then place slalom on top of it as scenery, and just a tiny bit below ground so the asphalt surface doesn't show.  As a bonus you can resize and rotate the scenery blocks.