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Topics - mrdries

#1
Created a topic for this to make it more visible.
Here's the catalogue:

https://wiki.stunts.hu/wiki/Catalogue_of_composite_track_elements

Enjoy!  :)
#2
Stunts Chat / Peculiar track
March 09, 2024, 04:14:13 PM
Hey,

Just a track to show two ideas:

-Different kind of corners by using chicanes
-Shortcuts within the track, also with the help of chicanes, they may or may not be faster.

I raced it and tried way too many times. Can you do it faster?

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#3
Stunts Chat / Neural decompiling with N-bref
March 03, 2024, 09:16:31 PM
Not sure this is any good, just sharing. I suspect these things aren't good enough yet.
But I was interested.

The code for N-bref is available.

https://github.com/facebookresearch/nbref

Here are some examples of decompiled code, made by N-bref.

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Here is a similar project:

https://github.com/Jakobeha/UnderstandableBinary

And this project writes comments for decompiled code, explaining them

https://github.com/JusticeRage/Gepetto
#4
Stunts Chat / Combining two tracks into one
May 27, 2023, 11:47:10 AM
This idea suddenly popped in. Not sure it has been done before.

Suppose you were to make two Stunts tracks. And these tracks would perfectly overlap. So if you would put the map of track 1 over the map of track 2, they'd overlap all the way.

Now suppose you had some kind of software that would allow you to play both tracks simultaneously. So you'd run one instance of Stunts to play track 1 and another instance of Stunts to play track 2. But what if this software would allow your keyboard input to go to both instances? So if you'd press the left key, you'd turn left on both tracks.

Now this would be already quite a challenge. You had two look at two screens at once and manage to complete both tracks.

But what if it would be possible to combine the visual output of both instances into one screen?

Well, then you'd be able to look at one screen. But you'd also see remarkable things. You might see road blocks in a tunnel. And you're not supposed to ignore the road blocks or the tunnel... cause you're supposed to complete both tracks.

You might see road blocks on a bridge, if these road blocks were on a hill, at the same height and location of the bridge.

You might see an icy road or a muddy road in a bridge or tunnel.
You might see a pipe with the roof of a tunnel.

So you'd kind of have new track elements. The tricky thing would be to find a way to combine the two visual outputs of both Stunts instance into one coherent visual output. Perhaps it could be done by analyzing both tracks beforehand. Don't know if it's possible. The visual output of one the tracks, would have to only contain the actual road... and not the grassy terrain around it. And both instances would have to be kept in sync...:-)
#5
Stunts Chat / Stunts trials
May 10, 2023, 08:31:28 AM
Anyone ever seen motorcycle trials, where they jump with their motorcycle from rock to rock?

It's pretty fun to imitate this in Stunts. Here's a simple track;


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