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Stunts MOBILE? J2ME version of STUNTS is coming?

Started by netsoftware, December 14, 2008, 12:49:17 PM

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Do you want to play this game on mobile phone?

Yes! Of cource!!!
Yes!
May be... may be...
If I have nothing to do...
No... difenetly no! This game is not for mobile!

netsoftware

Hi!

Quote
QuoteYour idea about monthly new official NETSOFTWARE track released for free download is nice! I think about something like this, but there is a problems with all ecosystem of mobile tracks download and keeping in mobile memory... so we will discuss it but still can't say anything for sure...
It should be technically possible for modern phones that have RAM (microSD for most of them, memory stick duo for Sony, ...). And if track infos are only id of track element and coordinates on the landscape grid, it should be a very small download (a few kb). Goal is to have a very small file and that game engine recreate the track from it.
I mean there is not problem where to keep, problem that this is java game... and there is some limits to keep it's data... and limits about it's size... and othet technical limits... But we try to solve this problem... Anyway tracks will be not so big size... and I have some ideas how to solve this problems with limits... for example keep in memory only 10 downloaded tracks at a time and gamer can use this 10 slots to save any tracks from site... for example... ;)



Quote
Quoteand added on the official website would make then an official competition and would bring people on your website
QuoteOfficial competition would bring people on our website? Hahaaa... do you realy think it's gona work on mobile games? I hope so...
Anyway, people who play on mobile phones only are very versatile, this idea would help the game staying a "keeper" and not a play and erase game like many others. Goal is to create a fan basis that will keep playing at least 1 year after the game launch, which would be an exploit for a phone game I think.
Also, maybe 1 month is too long. As you said, phone players are very different from PC players. Let's say a track each 2 weeks.
This idea can try to help the game staying a "keeper" and not a "play and erase" game like many others... I say... ;)
If it will be possible we try to make this game close to TrackMania online community... of cource with limits of mobile gaming and possibilities... and online ratings is a one step to this direction... And releases of new free official tracks must me at least once a week! For mobile gamers it's a long time... you right!



QuoteIt's in "Krys Toff's competitions" part of the forum. The main idea is to combine a story with Stunts. Like Race Driver 2 for example. Races are linked together with a story, cars and tracks are unlocked progresively.
Races are linked together with a story, cars and tracks (and may be new enemy-players) are unlocked progresively.
Nice idea... But may be more kind of challenges (that match this game style) you know?



QuoteI'm not sure, but you could look at the "Stunts Career" subforum (developed by Krys TOFF). Maybe there are some ideas there.
About Krys TOFF topic (http://forum.stunts.hu/index.php?topic=1803.0) may be you can help adopt this for mobile game... couse I'm not a very skilled driver and don't know all this ruls and competitions... so If you have some free time and ICQ...  ::)



Nick.

--
Nick,
NETSOFTWARE.

Krys TOFF

#31
Quote from: netsoftware
Quote
Quoteand added on the official website would make then an official competition and would bring people on your website
QuoteOfficial competition would bring people on our website? Hahaaa... do you realy think it's gona work on mobile games? I hope so...
Anyway, people who play on mobile phones only are very versatile, this idea would help the game staying a "keeper" and not a play and erase game like many others. Goal is to create a fan basis that will keep playing at least 1 year after the game launch, which would be an exploit for a phone game I think.
Also, maybe 1 month is too long. As you said, phone players are very different from PC players. Let's say a track each 2 weeks.
This idea can try to help the game staying a "keeper" and not a "play and erase" game like many others... I say... ;)
If it will be possible we try to make this game close to TrackMania online community... of cource with limits of mobile gaming and possibilities... and online ratings is a one step to this direction... And releases of new free official tracks must me at least once a week! For mobile gamers it's a long time... you right!
Each week is even better. ;)

Quote from: netsoftware
QuoteIt's in "Krys Toff's competitions" part of the forum. The main idea is to combine a story with Stunts. Like Race Driver 2 for example. Races are linked together with a story, cars and tracks are unlocked progresively.
Races are linked together with a story, cars and tracks (and may be new enemy-players) are unlocked progresively.
Nice idea... But may be more kind of challenges (that match this game style) you know?

QuoteI'm not sure, but you could look at the "Stunts Career" subforum (developed by Krys TOFF). Maybe there are some ideas there.
About Krys TOFF topic (http://forum.stunts.hu/index.php?topic=1803.0) may be you can help adopt this for mobile game... couse I'm not a very skilled driver and don't know all this ruls and competitions... so If you have some free time and ICQ...  ::)
I don't have ICQ, nor MSN, nor any other instant messenger. ;D
Anyway, main idea i the sentence above : "Races are linked together with a story, cars and tracks (and may be new enemy-players) are unlocked progresively." but for sure it's difficult to apply to a small mobile phone game... ::) To make it the smallest size possible, maybe you should use just an image and some texte below it to explain the "story" part.

netsoftware

Quote
Quote>> What about other ideas I suggested like
>> under-hill roads ? Or, at least, tunnel corners ?
> When I've got disign doc, I'll propose you all
> tracks features... list of all road elemets... OK?

No under-hill roads or tunnel corners but
we have more other nice things in game!!!

Now list is done, but still unstable... I'll show you
close to realisation in game... or right when first
demo will be avilable to download... OK?

There is 22 elements for now... (elements
mean road for example, not only a big
construction like loop or driller...)  ;)

There is a great idea of megatricks to
make on map... but can't say for now...  :-X



Quote> Extra levels of elevation... Stunts only has two levels.

Not by terrain, but smth going to be cool as different
high buildings and different high bridges...
so some kind of elevation will be avilable ;)

Landscape is a big problem on mobile... and doesn't looks
good... but we make gameplay fun enouth not to think about
hills and lakes...

Also it will be problems with map editing on mobile
editor (I still hope we make it...) so we desided not
to do mountains and lakes at all...




Quote> I'd love to play it if it can be ran in a rather old Motorola V220 ;)

Sorry but it's impossible... this is 3D game on
JSR184... i think your mobile not support it...



QuoteAnyway, main idea i the sentence above :
"Races are linked together with a story, cars and tracks
(and may be new enemy-players) are unlocked progresively."
but for sure it's difficult to apply to a small mobile
phone game...  To make it the smallest size possible,
maybe you should use just an image and some texte below
it to explain the "story" part.

Text is not a problem... problem that main part of mobile players
never read it at all... it make 'em only to hate skiping it... as for
images... we have a lot of another images to keep in game, so
even small images will taka place and not so nessesery as skin
on cars for example... also if this img will be small - no one will
like em... and we will spend time on unneded work...

About story... I think it must be very simple but have a lot of
gameplay elements... I mean not to discribe the childhood of
hero... but have a 6 (for now...) styles of racing types open
directly to storyline...

Couse I think I remember, that John Carmack say (about Doom1
game), "WHO NEED STORY IN A PORN MOVIE?"  ;D


Also we will have free access to all modes without storyline,
couse not all 6 types will be pleasure for everyone... there is
people witch like only checkpoint style racing or free ride... so...



People... also we planing 11 cars in garage for now...
but can't promise that all will be available in final version...

CARS PROTOTYPE LIST:

1 ) Mini
2 ) Hummer
3 ) Formula F1
4 ) Lamborghini (Countach or Diablo?)
5 ) Porsche 911
6 ) Delahaye (*)
7 ) Bugatti 1929 (*)
8 ) Chevy Camaro 1968 002
9 ) Subaru
10 ) Ford-Shelby-GT500 2010
11 ) Toyota FT-HS (2010 Supra)


You can discuss this list... if you have more great idea
of cars for it... just say it and prove it... and we can
agree to change it... but you have not much time to do this...
when cars will be done - we will not change em...
even i your proposition will be awesome!  :o


It will be only looks like cars... no brands,
or may be anyone  have money to licence?

So please help us make good names for this cars...
For example... "Mini BMW" can be "Maxi BWM"
Hummer H1 can be Homer H1  (as Simpsons father)
or Buzzer H1 (as synonim to word Hummer...)
Lamborghini Diablo can be Limbo Of Demon...  :D



Also we plan to make some skins available for each car...

Can't say nothing about how much will be tracks in game...
but I think more than 20 tracks... and may be players will be
able to download new one from our site... (may be!)





THANKS FOR SUPPORT US!

And hope you continue to do this with you responces and advices...
A lot of ideas disscussed here are already in design document of game!  ::)



--
Nick,
NETSOFTWARE.


--
Nick,
NETSOFTWARE.

Krys TOFF

Quote from: netsoftware
No under-hill roads or tunnel corners but
we have more other nice things in game!!!

Now list is done, but still unstable... I'll show you
close to realisation in game... or right when first
demo will be avilable to download... OK?
(...)
Also it will be problems with map editing on mobile
editor (I still hope we make it...) so we desided not
to do mountains and lakes at all...

I think everybody here understand the technical limitations of mobile games. Too bad, but logical.


Quote from: netsoftware
About story... I think it must be very simple but have a lot of
gameplay elements... I mean not to discribe the childhood of
hero... but have a 6 (for now...) styles of racing types open
directly to storyline...

Couse I think I remember, that John Carmack say (about Doom1
game), "WHO NEED STORY IN A PORN MOVIE?"  ;D
:D Good point.

Quote from: netsoftwareCARS PROTOTYPE LIST:

1 ) Mini
2 ) Hummer
3 ) Formula F1
4 ) Lamborghini (Countach or Diablo?)
5 ) Porsche 911
6 ) Delahaye (*)
7 ) Bugatti 1929 (*)
8 ) Chevy Camaro 1968 002
9 ) Subaru
10 ) Ford-Shelby-GT500 2010
11 ) Toyota FT-HS (2010 Supra)


(...)
It will be only looks like cars... no brands,
or may be anyone  have money to licence?

So please help us make good names for this cars...
For example... "Mini BMW" can be "Maxi BWM"
Hummer H1 can be Homer H1  (as Simpsons father)
or Buzzer H1 (as synonim to word Hummer...)
Lamborghini Diablo can be Limbo Of Demon...  :D
Good idea, I like it.
Formula 1 => Zero Formula
Subaru Impreza => Subito Imprezione
...
Other cars suggested, among the most famous ones :
Aston Martin DB7 => Ashton Marvin BB7
Wolksvagen Beetle => Workwagon Needle (default "skin" for the car should represent a needle, but car shape remain the original one)
Citroen DS => Zitronen D-ex

Same thing can be done for opponent names (will there be opponents ?) :
It would be good to Skid Vicous of course, but why not names based on famous real (ex-)drivers like Alain Prozit, Ayrton Sendup, Juan-Manuel Fandango, Michael Schoolowner, ...

Quote from: netsoftwareAlso we plan to make some skins available for each car...
Very good.

Quote from: netsoftwareCan't say nothing about how much will be tracks in game...
but I think more than 20 tracks... and may be players will be
able to download new one from our site... (may be!)
20 tracks is good, beeing able to get more by download and create your own and save them is even better.

Quote from: netsoftware
THANKS FOR SUPPORT US!
;)

netsoftware

Quote from: Krys TOFF on February 04, 2009, 12:40:45 PM
Quote from: netsoftware
No under-hill roads or tunnel corners but
we have more other nice things in game!!!
...
Also it will be problems with map editing on mobile
editor (I still hope we make it...) so we desided not
to do mountains and lakes at all...

I think everybody here understand the technical limitations of mobile games. Too bad, but logical.

Personaly me, don't think it so too bad as you say... becouse there is a lot other fun stuff still are and as for me...
What you prefer to keep in game landscape with hills or loop/driller for example? So I think speed (framerate) of
game is more important than hills... and about corners - It's good idea - we keep it in mind, but not for first game... ;)





QuoteFormula 1 => Zero Formula
Subaru Impreza => Subito Imprezione

Someone have more ideas? ;) Let's make a brainstorm!!!  ::)




QuoteOther cars suggested, among the most famous ones :

Aston Martin DB7 was in plans, but we not select it to release list...

Wolksvagen Beetle is very cool car, as a New Beetle... but may be Mini is more fun? It's BMW by the way... ;)

Citroen DS is very beautiful car... I even have photos with it at the street of Paris... but it's look like Porsche 911
from back (don't forget about low-poly models...) so... we will keep it in mind too...

May be it's good idea make a poll (vote or topic) about Wolksvagen Beetle/New Beetle vs BMW Mini?





QuoteSame thing can be done for opponent names (will there be opponents ?) :
It would be good to Skid Vicous of course, but why not names based on famous real (ex-)drivers like Alain Prozit, Ayrton Sendup, Juan-Manuel Fandango, Michael Schoolowner, ...

May be you can give us a full list of famouse drivers to prototype in our game? May be
anybody can help us too? May be we can use art's with looks like faces of this drivers...
what do you think about it?




Quote20 tracks is good, beeing able to get more by download and create your own and save them is even better.

We will try... still can't promice that... (of courece if I made a promo... I tell you 1000 tracks and online community/downloads/ratings... but we just discuss ideas for game here...)

--
Nick,
NETSOFTWARE.
--
Nick,
NETSOFTWARE.

Chulk

#35
Quote from: netsoftware on February 04, 2009, 01:58:49 PM
Quote from: Krys TOFF on February 04, 2009, 12:40:45 PM
Formula 1 => Zero Formula
Subaru Impreza => Subito Imprezione

Someone have more ideas? ;) Let's make a brainstorm!!!  ::)
How about calling it Phone (see it? Ph-one!)

About cars, I love McLaren SRL.
Yes, it is me. No, I'm not back at racing (for now...)

Krys TOFF

Quote from: netsoftware
Quote
Formula 1 => Zero Formula
Subaru Impreza => Subito Imprezione
Someone have more ideas? ;) Let's make a brainstorm!!! ::)
Mmmm, I'll search more ideas, nothing comes to my mind right now.

Quote from: netsoftware
Citroen DS is very beautiful car... I even have photos with it at the street of Paris... but it's look like Porsche 911
from back (don't forget about low-poly models...) so... we will keep it in mind too...
?!
DS was the most revolutionnary car ever when it was created, and only the front view of some DS (or ID) versions can be compared to P911.
Front view of P911 (not most recent ones where lights are different) :



Front view of DS19 :


Front view of DS20 :


Front view of DS21 :
hardtop :

softtop :


Rear view of P911 (not racing version with rear wing) :
softtop :

hardtop :


DS rear view :


Quote from: netsoftware
May be it's good idea make a poll (vote or topic) about Wolksvagen Beetle/New Beetle vs BMW Mini?
I vote for classic old WW Beetle personnally.

Quote from: netsoftware
QuoteSame thing can be done for opponent names (will there be opponents ?) :
It would be good to Skid Vicous of course, but why not names based on famous real (ex-)drivers like Alain Prozit, Ayrton Sendup, Juan-Manuel Fandango, Michael Schoolowner, ...

May be you can give us a full list of famouse drivers to prototype in our game? May be
anybody can help us too? May be we can use art's with looks like faces of this drivers...
what do you think about it?
Famous F1 drivers : Alain Prost (Alain Prozit), Ayrton Senna (Ayrton Sendup), Juan-Manuel Fangio (Juan-Manuel Fandango), Michael Schumacher (Michael Schoolowner), ...
Famous non-F1 drivers : Mario andretti (Mario Spaghetti), Tom Kristensen (can't find a funny modified name for him), Sebastien Loeb (not for him either), ...

Basis idea for making funny pictures of drivers : http://www.pilotesdelegende.net/index.html

Chulk

Yes, it is me. No, I'm not back at racing (for now...)

Duplode

#38
Quote from: netsoftware on February 04, 2009, 01:58:49 PM
QuoteFormula 1 => Zero Formula
Subaru Impreza => Subito Imprezione

Someone have more ideas? ;) Let's make a brainstorm!!!  ::)

Hummer -> Singer
Chevy Camaro -> El Camarón
Ford-Shelby-GT500 -> Sell-by 500 / Shelley 500 / Eleanor (Gone in 60 Seconds...)
Toyota FT-HS (2010 Supra) -> Ultra TF-HD

Quote from: netsoftware on February 04, 2009, 01:58:49 PM
May be it's good idea make a poll (vote or topic) about Wolksvagen Beetle/New Beetle vs BMW Mini?

For me, Old Beetle > BMW Mini >> New Beetle.

Chulk

Quote from: Duplode on February 05, 2009, 10:37:30 PM
Ford-Shelby-GT500 -> Sell-by 500 / Shelley 500 / Eleanor (60 Seconds...)
You mean Gone in 60 seconds

Quote from: Duplode on February 05, 2009, 10:37:30 PM
For me, Old Beetle > BMW Mini >> New Beetle.
Same for me.
Yes, it is me. No, I'm not back at racing (for now...)

Duplode

Quote from: Chulk on February 06, 2009, 08:47:47 PM
Quote from: Duplode on February 05, 2009, 10:37:30 PM
Ford-Shelby-GT500 -> Sell-by 500 / Shelley 500 / Eleanor (60 Seconds...)
You mean Gone in 60 seconds

Yes, of course - forgot "translating" the title... ::)

netsoftware

Hello, everybody!

Good news... game developing in progress... but we still
have no final design document and final game conception...
becouse we dont want to make just another game... we
want make GAME THAT MATTER! So... and not so easy...

We have done all car models and we done BMW Mini, not Beatle...
may be Beatle will be done till release if everything will be fine... ;)

Also... we have list of all elements of tracks... and good news...
you will be able to make track right on your mobile in map editor!
Crazy, but it's true... also we planing to make ability to upload
maps to server... and of cource download maps from server.

Also will be a lot of other things... can't talk about this right now...

We decided to make a crazy physics as we have in Stunts and
TrackMania series... so you will be enjoy your ride and fly... ;)

SO... IT'S A STRANGE NEWS... WE DESIDED NOT TO MAKE A SINGLEPLAYER MODE
AT ALL... NO STORYLINE... NO AI OPPONENTS... NO LOCAL SCORES...

BUT... WE DESIDED TO MAKE THIS GAME VERY-VERY MULTIPLAYER...
as I say before... can't tell all stuff we planned, but it's going to be
more MULTIPLAYER racing than u ever play in your mobile phone...

Also about release date... still cant say anything, but TBA... so...
we make this game for free... and want to make it good... not till
some date... till some release date... it's not about money!

Of cource we needed money to make this game be good, update it,
and may be make next parts or next games - but its not a target
for now... we want to make this game ROCKS!!! So hope you will wait...
It's worth wait for...

We would like to know... how much singlplayer means for u... and
will u play game on mobile that have no real singlplayer... but have
a lot multiplayer modes and stuffs... do you?



Every answer matter... Thanks!



--
Nickolay,
NETSOFTWARE.
--
Nick,
NETSOFTWARE.

CTG

Have I ever replied to this topic? Nope... Go netsoftware, we need mobile Stunts! BÖÖÖÖÖÖÖÖÖÖÖÖÖÖÖÖÖÖÖÖÖÖFF!!!
1000,19 km

Chulk

I think it depends on how easy multiplayer is. If connection to aother user is hard to obtain, maybe a Single player mode would be necessary...
Yes, it is me. No, I'm not back at racing (for now...)

BonzaiJoe

I probably wouldn't play a game on mobile phone at all, but I think the importance of single player depends on the functionality of the multiplayer side. If it's sometimes not possible to "get a game", then it's a problem. It would also be annoying if it wasn't possible to practice or test tracks.
Stunts as it is has no real single player mode with storyline. It has opponents, but they don't matter to me. I've had plenty of fun just fighting with myself on the tracks.
But we can't be quite sure.