Herr Otto Partz says you're all nothing but pipsqueaks!
Started by Duplode, July 30, 2013, 08:29:12 AM
Quote from: CTG on December 06, 2013, 08:29:18 AMHow precise is the game in re-generating the coordinates of your cars? Does it calculate only with 1/1024 part of each squares or any fractional numbers are possible?
Quote from: Duplode on September 01, 2013, 11:55:38 AMWin32 executable: https://bitbucket.org/duplode/stunts-cartography/downloads/stunts-cartography-0.3.0.0-win32.zip
Quote from: CTG on December 09, 2013, 08:22:57 PMQuote from: Duplode on September 01, 2013, 11:55:38 AMWin32 executable: https://bitbucket.org/duplode/stunts-cartography/downloads/stunts-cartography-0.3.0.0-win32.zipNorton Internet Security says "SONAR Heuristic 112" danger for that download...
Quote from: CTG on December 11, 2013, 03:36:56 PMAnother question: what does define your / your opponent's exact starting position? The replay file or the game engine? I know, the replay also defines the track (and the start/finish line), but I mean the left or right lane.
Quote from: RacerBG on March 20, 2014, 09:58:45 PMI have followed this from a long time and I think that the progress is great! Keep up with the excellent work and happy racing!