News:

Herr Otto Partz says you're all nothing but pipsqueaks!

Main Menu

Cars and rules for 2025

Started by dreadnaut, September 12, 2024, 11:48:35 PM

Previous topic - Next topic

Argammon

#45
Quote from: Duplode on January 13, 2025, 07:24:28 PM
Quote from: Argammon on January 13, 2025, 06:00:14 PMI think the value for the Oxia is too high. Yes, it has a little less grip than the Mercedes but has faster acceleration and a higher top speed. I wouldn't be surprised if the Oxia beats the Mercedes on most tracks if they have equal bonuses. Given the other numbers, I would suggest +2 as a starting bonus for the Oxia.  :)

The grip advantage of the Mercedes is very significant. I have done the "standard" test on Default with both cars, and the Oxia is slightly slower, with the difference in the order of one second. That being so, a difference of 1-2% in favour of the Oxia is reasonable as a starting value.

I see your point, but I am not sure on two issues. First, how representative is "default" for a Zakstunts track? Second, could it be that low grip cars benefit more from replay handling than high grip cars?

In any case, if I am allowed to apply custom bonuses for my track, please give the Indy -8 and -2 to the Oxia, essentially bringing it down to the bonus of the Mercedes.  In other words, I take the challenge! ;)


Edit: What is the exact grip value of the Oxia? Does it have much worse brakes? If so, that factor should also be taken into account.

Duplode

#46
Quote from: Argammon on January 13, 2025, 07:42:50 PMI see your point, but I am not sure on two issues. First, how representative is "default" for a Zakstunts track? Second, could it be that low grip cars benefit more from replay handling than high grip cars?

Default is a mid-speed track. There are faster tracks, in which top speed matters more, but also slower ones, in which things like low-speed maneuverability or grass driving matter more. I feel a Default test is sensible enough as a quick way of getting a rough estimate for the sake of setting initial values for new cars (something for which you don't need more than 2% precision anyway).

On RH benefiting low grip cars more, there's no hard evidence either way, but I'm skeptical. If anything, I'd guess that high grip cars benefit more because there's more margin for improvement in cornering speeds.

You of course can set the custom adjustments for your own track -- cc @dreadnaut .

On the other questions: the Oxia has grip similar to the F40, while the handling of the Mercedes is much closer to the IMSA cars (though the driving feel is different because of the length difference). The Oxia has better brakes, roughly in tandem with the straight line performance difference.

Duplode

Ooh, the track and the cars are up!  :D I'll get the new car side pics ASAP.

dreadnaut

Cars are in, thank you all for the discussion!

Can anyone generate side images for the Camaro, Diablo VT, and Oxia? 🙏

Duplode

Quote from: dreadnaut on January 13, 2025, 10:27:56 PMCan anyone generate side images for the Camaro, Diablo VT, and Oxia? 🙏

Generated and uploaded :)

dreadnaut


Chulk

I think RH benefiting slower or faster cars depends on each pipsqueak. In my personal experience (and not counting the obvious most benefited PG cars), I find myself closer to RH level on high speed cars than slow cars when racing NoRH
Yes, it is me. No, I'm not back at racing (for now...)