@Daniel3D
did you had time for testing?
did you had time for testing?
Herr Otto Partz says you're all nothing but pipsqueaks!
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Show posts MenuQuote from: Daniel3D on February 19, 2022, 01:34:57 PM
If it can be freed from the memory constraints, then I think there are updates possible that are now unthinkable.
Quote from: Daniel3D on February 19, 2022, 11:15:20 AM
Does that mean we can build a version of stunts that is free from the 640k memory constraint?
Quote from: Daniel3D on February 12, 2022, 09:51:00 AMQuote from: llm on February 12, 2022, 08:47:51 AMllm, could you do it for stunts?
https://github.com/xor2003/masm2c/issues/10#issuecomment-1037026893QuoteFor example I already ported Test drive 3...
QuoteFor example I already ported Test drive 3...
Quote from: Daniel3D on December 15, 2021, 09:01:43 AM
I just hope I can help envision the basic structure.
Quote from: Daniel3D on December 15, 2021, 08:12:17 AM
For the original engine I can't even imagine how to get that done.
I was thinking about the collision part of CAS his engine. (Updated that post for clarity)
Quote from: Daniel3D on December 15, 2021, 07:25:57 AM
I know it is more complicated than that.
But simplification can help get a different take on a problem.
Quote from: Daniel3D on December 14, 2021, 04:33:47 PM
The grill is just a texture.
Quote... if no wheels, no spheres and no grilles.
Quote from: Cas on December 14, 2021, 01:38:33 PM
How curious. The program idea, I was imagining as a simple generator, with no graphics at all. You give it a track, it gives you a 3D file. I can do that more or less quickly if no wheels, no spheres and no grilles.
Quote from: alanrotoi on December 13, 2021, 09:34:01 PM
Is it possible to build a tool that runs paralel of Stunts and shows you the track map and your position, for replays and for live racing? Also with a tool like this it would be very interesting to watch live racing