Quote from: Daniel3D on June 19, 2024, 08:08:13 AMQuote from: HunterBoy344 on June 17, 2024, 03:43:17 PMIt's not that easy, the replay file isn't finalised until you manually save it.Quote from: Daniel3D on June 17, 2024, 01:20:21 PMQuote from: HunterBoy344 on June 15, 2024, 07:43:48 PMSince replay files are created while driving, would it be possible to make a tsr that auto saves the replay?Quote from: Cas on June 15, 2024, 07:34:13 PMGreat that this could be tested and enjoyedI hope I can join next time! Is there a way to obtain the replays?
Not yet, but definitely a feature I'll add next time!
I already have a function in the code to automatically detect scoreboard files and send them to the server, so I can definitely add automatic replay saving as well! I'd just have to modify the existing function (which checks for scoreboard files every second) to check for replay files as well and handle them accordingly. The player would still have to save their replay in game manually, but since all other replay files are cleared at the start of the race, it'll be easy to tell when the player saves their own and automatically download it. I'll work on it today!
You don't have time for that in the setup of the last event.
It's is somewhere in memory so it can be done.
Maybe linking the save replay code to the enter name for the high score part, so it saves a replay whenever you get a high score (so only a NoRH finish) and saves with a timestamp and first part of the player name..
Oh, I see what you mean, having the replay itself save automatically. I thought you meant automatically downloading a replay when it's saved, which I was able to implement in the client. No idea how to make the game itself save replays at the same time as high scores.