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Messages - Spoonboy

#1
Competition 2025 / Re: Cars and rules for 2025
January 09, 2025, 10:36:30 PM
I would also add that I would be happy to keep the number of custom cars the same, if we don't want to risk causing problems.

But in any case, we should keep the custom list well refreshed each season, and aim to include 'new' additions as well as established favourite custom cars.
(A slightly increased allowance for them would help with this, but I won't labour the point!).

With this in mind, we of course need to make sure new additions are well tested before allowing into the arena. Trying them out in other series such as R4K works well.
But I suggest we could think about a more organised test program. The aim would be to assess a new cars' performance, abilities and possible quirks, with an eye on how suitable it would be for each series.
I'd be interested to hear thoughts on this, and would be happy to be a part of such a program if we thought it would be useful. As you can guess, testing new cars in Stunts is one of my favourite activities! ;)
#2
Competition 2025 / Re: Cars and rules for 2025
January 09, 2025, 09:18:18 PM
Quote from: alanrotoi on January 09, 2025, 03:53:28 AMRemember custom cars are know only for member of the community. If somebody comes from the outside it could be hard to learn about new and different cars and it could be an excuse to leave.
This is a good point, and is the most worrying aspect of adding more cars, of all mentioned so far. @Duplode's points are also worth considering.
I'd also agree that removing original cars would go against what we are all here for - celebrating Stunts!

However, for me one of the upsides of including custom cars is that it provides a showcase for all the work the authors put in to them.
It could be argued that a series like R4K gives a good spotlight to any custom car being raced, as everyone is driving the same car. However, participation is higher in ZakStunts, so an included custom car has the potential to be tried by more drivers.
Increasing the number allowed by 1-2 (and varying the garage each season as we do), would hopefully provide a little extra exposure without disrupting the season mechanics too much.
#3
Competition 2024 / Re: Track of the Year 2024
January 08, 2025, 11:16:17 PM
Quote from: Cas on January 07, 2025, 09:49:34 PMIt'd be better to be able to vote for a track during the race and change your vote any time you want until the race is over or something like that.
I agree, this would be a good adjustment to make.
#4
Competition 2025 / Re: Cars and rules for 2025
January 08, 2025, 12:11:58 AM
Quote from: Cas on January 07, 2025, 09:36:53 PMCould the solution be to have a little bit higher of a total number of cars per season?  Because yes, most DSI cars are slow, but it'd feel like treason to not include all of them :P  We currently have 16 cars per season, of which 11 are the original ones and 5 vary among the custom ones. How about 20 = 11 + 9 total?  Just saying.

More cars is a great solution.
Just 5 spots for custom cars does feel quite restrictive, given how many we have to choose from, and how much effort goes into the making of them.
Yes, we have other series to use them in like R4K/CCC. But ZakStunts sees higher numbers of drivers, and would surely be the best showcase for these cars (after suitable testing, of course).
#5
Competition 2025 / Re: Cars and rules for 2025
January 05, 2025, 12:35:20 PM
Quote from: alanrotoi on January 05, 2025, 02:49:04 AMAbout Oxia I'm a bit concern. It's beatiful with an awesome dashboard but we never tested this car. Does the automatic transmission works fine? Does it have any bug? (Pg or anti-pg) Does it has a pg bug like speedgate? Etc...

I'm not sure to add a car without a deeper test. It could end in unwanted advantages.

About the others I love them.

I've driven the Oxia extensively and it has no PG / anti-PG behaviour that I have experienced. Auto works fine.
The occasional magic carpet is all I've found!
#6
Competition 2025 / Re: Cars and rules for 2025
January 05, 2025, 01:29:14 AM
I would generally agree with @Duplode's list:

Peugeot Oxia
It's basically perfect.

Mercedes DTM
But to be regularly raced it would need better bonuses than it received last time around.

Lotus Esprit
Hard to argue with, it is lovely to drive!

Camaro for muscle car option.

Ferrari 512TR/Diablo VT
Still on the fence with these, either would be great. FWIW I prefer NFS dash for the VT.

The Stratos (maybe Gr4 upgrade) is still worth considering. Not sure which of the above categories it is competing against for a possible place? If with 4WD Diablo VT, Diablo would win it for me.


If even some of these are chosen, this season will have some amazing drives!  :D
#7
Competition 2025 / Re: Cars and rules for 2025
January 05, 2025, 01:06:15 AM
Having further compared the Testarossas:
Original: the dails are quite obstructed by the wheel and the dash is generally the hardest to use of the three.
512TR: dash/dials are actually clearer than I thought and is very usable. The view has more sky, feels more open.
F512M: I find the dash is cleanest, and this is my favourite of the three, but I'd be happy with the 512TR!

But the suggestion of Diablo VT is great! This car has similar fun handling to Testarossa, maybe with more grip. If it where between the two, I'd probably prefer the Diablo.
#8
Competition 2025 / Re: Cars and rules for 2025
January 04, 2025, 04:57:48 PM
The Megapack from @Erik Barros should have most of these too, and is a useful resource for comparing cars!
I haven't checked all mentioned above are included, and the Oxia may be before Ryomas recent update. But most cars should be found on it.

https://forum.stunts.hu/index.php?topic=4312.msg94578#msg94578
#9
Competition 2025 / Re: Cars and rules for 2025
January 03, 2025, 11:47:24 PM
Quote from: Duplode on January 03, 2025, 12:29:03 PMTo complete this quintet, a Testarossa would indeed make sense. For the sake of balancing the list, I'll pick the intermediate option, the Ferrari 512TR (see also its test report).
If the Testarossas are being considered, the F512M is only very slightly faster than the TR and has Ryoma's updated and clearer dashboard, which may be worthy of consideration.
#10
Competition 2025 / Re: Cars and rules for 2025
January 01, 2025, 09:53:25 PM
To summarise my previous comments:

Upgrade Stratos to Gr4/Gr5?
Testarossa (or newer F512M) would be great. Maybe to temporarily replace F40?
A-70 would be great.
4WD such as Hummer/Land Rover, though these might clash with LM002.
Having just had a quick retest of the muscle cars, I'd also second the idea of @alanrotoi's Camaro!

And

OXIA  :D
#11
Competition 2024 / Re: Sector of the Year
December 24, 2024, 08:58:15 PM
Quote from: Duplode on December 24, 2024, 06:55:38 PMThen there's ZCT280 and ZCT281... can I nominate entire tracks?  :)
I agree, the end of this season has been racing of the highest quality.
#12
Competition 2024 / Sector of the Year
December 24, 2024, 05:39:06 PM
Hi everyone.

We have had a season filled with creative and challenging tracks.
Thought I'd ask if anyone had any favourite specific areas/features of this year's tracks that they remember?

These are the ones that I find myself thinking back on, that gave me the greatest enjoyment, frustration and challenge during this season:

ZCT271 - Dopamine Pathways: the bridges
Twists and turns!

ZCT273 - Kelvin: a cork illusion (sign of things to come?) and fun routes across the grass. Which route to take??

ZCT276 - Bonkstad: r/l cork leaps
So many corks! So many leaps!

ZCT277 - SC2K: A fun skid over the tunnel (and at one point for me, driving flat along the tunnel wall on my side!), and a crazy 180 loop to finish!
(Not the last this year..)

ZCT280 - Marginal: Once we'd settled on the best route, there was a cool invisibridge and a fun loopcut on this challenging track.

ZCT281 - Eternal Wait: a field of r/l corks, u/d cork magic carpet, and a 180 loop jump to finish, but that  double-loop/half-pipe section was a season highlight. So many possible routes, this track was ace.

But special mention should go to:

ZCT274 - Mirage:
An illusory masterpiece, a trip into madness. Unforgettable, let's have another one like this next year!
#13
Competition 2025 / Re: Cars and rules for 2025
December 23, 2024, 11:39:00 PM
How close are we to fixing the cars for 2025?
Worth revisiting some of the above comments and suggestions.
Also, since then we had an entertaining night race with the Hummer/Land Rover/Lada Niva, which were all very capable.
#14
Custom Cars with Stressed / Re: Williams FW12
December 23, 2024, 02:40:00 PM
This Williams seems to have slightly more responsive steering than the Indy, slightly less than the MP4. So less twitchy.
If I remember, the Ferrari 641 had insane acceleration (making good shifting difficult), and was very tricky to handle.
The FW12 feels great!
#15
Custom Cars with Stressed / Re: Williams FW12
December 23, 2024, 11:47:00 AM
Amazing - I can be Nigel Mansell at last!  :D
The speed is incredible and it handles well. And I'm loving the view!
@alanrotoi thankyou for recreating this iconic design.