This thread, I'm starting it after exchanging a few messages with Duplode about Stunts when compared to realistic driving engines. We all know that Stunts is different, but I wonder which characteristics we recognise in Stunts as unique and which of those we really embrace. In contrast, it'd be interesting to mention which ones we wouldn't miss if they weren't there anymore (or maybe we've come to love them all). I'm talking mainly about the physics in the game.
I can quickly think of powergear and how easily it is for a car to be shot very high up into the sky with just the power of its engine. These things, personally, I find attractive and would certainly miss. On the other hand, I would not miss coming from a jump and landing exactly where two pieces of elevated road meet and crashing instantly. I am also unsure about being able to remain upside down inside a pipe or going throw slalom stones or loops, whether I'd miss those or not. What do you guys think?
I can quickly think of powergear and how easily it is for a car to be shot very high up into the sky with just the power of its engine. These things, personally, I find attractive and would certainly miss. On the other hand, I would not miss coming from a jump and landing exactly where two pieces of elevated road meet and crashing instantly. I am also unsure about being able to remain upside down inside a pipe or going throw slalom stones or loops, whether I'd miss those or not. What do you guys think?