Herr Otto Partz says you're all nothing but pipsqueaks!
Started by Cas, December 15, 2020, 09:51:46 PM
Quote from: Cas on December 15, 2020, 09:51:46 PMThen... which aspects should I measure and how?
Quote from: Cas on December 16, 2020, 05:12:38 AMThat's a great test track!
Quote from: Cas on December 16, 2020, 05:12:38 AMFor example, I envy the car article for the Speedgate XSD. I would like to write something like that. By the way, that same article says "no bugs", ha, ha... Looks like the Speedgate trick had not been discovered at that time. That should be added, but I don't remember very well what that trick consisted in. It was something like lowering all gears quickly at certain moments and the car would turn into a bullet.
Quote from: Cas on December 17, 2020, 09:04:23 AMYes, I felt like using Blender renders. I've been thinking they do look good, but it'd make sense to also have a picture of what the car looks like in Stunts, so maybe I'll put that in the information tables and then put the renders below, maybe with some context, like a track in the background, I don't know.
Quote from: Duplode on December 17, 2020, 04:37:41 AMI'll try to chime in with something tomorrow.
Quote from: Daniel3D on December 18, 2020, 10:59:24 PMThere are a lot of cars now. But on the main car page i kind of miss segmentation,.
Quote from: Cas on December 18, 2020, 06:18:44 AMA problem I had when I went to filling the DTM individual cars' articles is that I had already said all I knew in the main DTM-pack article. Not sure if I should just rewrite that same thing more or less for each of the cars. The thing is that the DTM cars have always been together in Race For Kicks whenever they were used and in ZakStunts, while separated, they've played similar roles, so it's little what can be said about them separately except comparing the individual features, which is what I think I'm going to do, although the information table says it all in that regard.
Quote from: Duplode on November 30, 2018, 05:02:26 AMAfter racing with the three cars, I can confirm each of them has its own distinctive temperament. The Audi is smooth as butter, IMSA like as you say, and definitely the easiest of the three. The BMW is very nimble, and I'm fairly sure it beats the other two on a twisty track. All the responsiveness, however, means you end up being very close to the limit at all times. Another complication is the occasional curveball thrown by the bug-susceptible nature of the car. To me, the BMW is the most challenging of the set. Lastly, the Mercedes feels more like a typical "slow car", and is probably the one for which the conventional driving techniques translate more easily.
Quote from: Duplode on December 18, 2020, 11:30:17 PMSince this is a rather subjective picture, I wonder whether you all think of them along similar lines.