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Ferrari 333 SP

Started by Ryoma, July 04, 2021, 08:19:14 PM

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Ryoma

Another great Ferrari which won a lot of american and european championship in sport cars.

KyLiE


Ryoma

Miss the lateral air intake...but not enough vertiges.

I made only one color, but you can propose new coloris.

Ryoma

A new revision with the side air intake.

Daniel3D

Quote from: Ryoma on July 05, 2021, 04:20:16 PM
I made only one color, but you can propose new coloris.
Yellow and dark green.
Maybe black?
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)


Ryoma


KyLiE

These look good, however I'm not sure about the heavy use of the headlight texture on some of them.

Ryoma

Yes I am agree for the big light.

dreadnaut

Quote from: KyLiE on July 08, 2021, 12:12:12 PM
These look good, however I'm not sure about the heavy use of the headlight texture on some of them.

I also agree, those large headlights somehow don't work. What about green and blue versions? They would fit well in the Stunts tradition, and were also used in real life!

Ryoma

Somes changes on the headlight but to keep the number of vertices, I lost the steering wheel :(

alanrotoi

Is it possible to get the number of vertices higher? Somehow? :D

Daniel3D

Quote from: alanrotoi on July 08, 2021, 11:26:35 PM
Is it possible to get the number of vertices higher? Somehow? :D
no, there is a maximum if you pass that you get trouble.  8)
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

alanrotoi

I know, that's why I ask. Is there a possibility to rise the number without problems for the engine? I'm not a programmer but I think it's a matter of memory. The programming of those times were to save as much memory as possible because the hardware. Maybe now it is possible to "touch" that limit without this problem.

Daniel3D

Well, I don't know what the game engine allows.
In Stressed you can't go above the max amount of  vertices.
I don't know if carworks has the same limit.
Going beyond the amount of vertices gives errors in the car selection menu.
To test if the engine allows for more we would have to create a car and name the files like the countach.
That you can drive without any menu choices.

But the game is programmed for a certain amount of memory, that can't be changed. So if more vertices are possible, it wouldn't be much.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)