Herr Otto Partz says you're all nothing but pipsqueaks!
Started by Daniel3D, April 25, 2022, 12:53:06 PM
Quote from: Overdrijf on April 26, 2022, 07:16:00 PMI don't know about better, more "closer to".I'm going to assume the dirt in Stunts is meant to model the kind of gravel or compacted earth roads that rallies often use. It's not thick mud, or it would have an effect on acceleration and top speed as well as on grip. A rally car would still corner faster on asphalt than on a gravel road, because the car is still going to be slipping about on the loose gravel, with sand and clumps of dirt flying through the air around it. But the tires and suspension have been optimized that the difference is as small as possible. That's what the modifiers do, if the difference between dirt and asphalt is smaller, the difference in performance is smaller (but you know that). The wiki only mentions the LM002 as having its own set of modifiers, I could have sworn the Lancia and Audi had those as well, and from the custom cars there's the Lotus Esprit. The modifiers are actually used sometimes.
Quote from: Ryoma on May 01, 2022, 05:55:39 PMNo my cars are all based on real torque curve not from another car.
Quote from: Cas on May 09, 2022, 09:22:00 PMI think that playing with grip modifiers can yield interesting results and as long as we remain within normal configurations, say, something that we could find on a normal car, it's healthy to play with these values.
QuoteThe proportion between them is called "static friction coefficient"