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DOS reverse engineering articles

Started by dreadnaut, May 14, 2024, 09:01:39 PM

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HerrNove

Some years ago the developer Sebastian Macke started a project to reverse engineer the assets of Test Drive III. This culminated with a 3D viewer for the maps:

https://s-macke.github.io/Test-Drive-3-Maps/

Recently he has resumed the effort, and this time he managed to recover the sprites:

https://github.com/s-macke/Test-Drive-3-Maps

The repo contains no "article" stricto sensu, but lots of detailed Markdown files documenting the various formats.

Worth noting that TD3 was not developed by DSI but by a totally different team, so the file format is not related to the one used by Stunts, Grand Prix Circuit etc.

Cas

Not sure if it was from this same guy that we got the map I opened with Blender to extract the cars. Then from the CERV III, I generated a basic shape for Stunts and KyLiE worked on it to optimise it and then did the whole engine work
Earth is my country. Science is my religion.