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Working native port of Stunts with 8 multiplayer over Internet

Started by x29retaliator, August 29, 2026, 07:00:51 PM

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x29retaliator

Just some testing. In the attached picture we can see that 8 cars are present on the track in a live game.

It is quite painful to do this kind of testing, but it does work.

The car in the top-left drove down the road a bit, turned, and headed back towards the finish line going the wrong way. Just like the original game it then assumes you "finished" and gives you a huge penalty. So the blue car already finished.

Anyway, thought this screenshot might be a bit cool.

I didn't forget about the collision detection, I thought I'd explain how it works but uncovered some problems with it, so I'll deal with that first.