Quote from: Chulk on December 10, 2008, 01:02:17 AMQuote from: BonzaiJoe on December 09, 2008, 12:53:56 PMI had a replay around 400 once too, after a crash in PG. I think the car doesn't go that fast, just the evaluation page gets confused.Quote from: Krys TOFF on December 09, 2008, 08:59:50 AM
Nope : max speed is 255mph, but you need lucky bugs to reach it.
I'm not sure the car actually goes that fast, it just says so in the evaluation...
I've had it say something like 340mph once, and believe me I wasn't going that fast
I think so as well - 245mph is the limit for sustainable speed - but still it is something to wonder about how the game can possibly get confused with speed readings. Maybe on some extreme crashes the forces acting on the car are intense enough that the 245mph cap actually gets broken, if only just for a frame...
BTW, just an useful observation on tile lengths. As mentioned, a tile is 205ft long. While giving the value in feet makes sense from a stressed user perspective, track designers may find another approximation more relevant: 205ft = 62.484m. Considering 62.5 = 1000/16, we can say that for all practical purposes 16 tiles = 1 kilometer...