I'd also like to share some of my ideas with the community.
There are some who don't like PG racing because it has been confirmed as a bug - but I think they would also not like it if it had been confirmed as a feature, or let's say, an easter egg.
And yeah, I really see it as an "unintended easter egg". There are ways to restrict PG usage on a track by flooding certain sections, by placing blocking elements outside the track, or by specifying a high negative coefficient for PG cars.
In addition, there are also so many other bugs we are all used to. For example, the grass bug in chicanes, and I would never say that is unfair to use it when racing, because it allows some clever track design with diagonal paths.
Also the speedup jumps that can happen on start/end segments of banked roads, corkscrews, split roads, and so on, are clearly bugs, but I would never think that it is unfair to use them.
While I really like driving skillfully "as intended by the creators of Stunts", I also like unlimited freestyle driving and finding tricks and shortcuts on a specific track - as (in most cases) also intended by the creator of the track. Since my return to the Stunts racing world in January 2023, I have seen so many tracks with skillfully crafted shortcut sections, and it was fun discovering them during the racing attempts (and learning from public replays and team mates).
If I were asked about my personal opinion for some additional restriction rules in this contest I'd just vote for this:
- Exploiting the collision bug is forbidden when driving directly through solid objects (except scenery objects), like road blocks, the ride side of loops, bridge railings.
But the main reason for this opinion might just be that I'm still very bad at these specific tricks.
There are some who don't like PG racing because it has been confirmed as a bug - but I think they would also not like it if it had been confirmed as a feature, or let's say, an easter egg.

And yeah, I really see it as an "unintended easter egg". There are ways to restrict PG usage on a track by flooding certain sections, by placing blocking elements outside the track, or by specifying a high negative coefficient for PG cars.
In addition, there are also so many other bugs we are all used to. For example, the grass bug in chicanes, and I would never say that is unfair to use it when racing, because it allows some clever track design with diagonal paths.
Also the speedup jumps that can happen on start/end segments of banked roads, corkscrews, split roads, and so on, are clearly bugs, but I would never think that it is unfair to use them.
While I really like driving skillfully "as intended by the creators of Stunts", I also like unlimited freestyle driving and finding tricks and shortcuts on a specific track - as (in most cases) also intended by the creator of the track. Since my return to the Stunts racing world in January 2023, I have seen so many tracks with skillfully crafted shortcut sections, and it was fun discovering them during the racing attempts (and learning from public replays and team mates).

If I were asked about my personal opinion for some additional restriction rules in this contest I'd just vote for this:
- Exploiting the collision bug is forbidden when driving directly through solid objects (except scenery objects), like road blocks, the ride side of loops, bridge railings.
But the main reason for this opinion might just be that I'm still very bad at these specific tricks.
