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Pontiac Firebird Turbo Trans Am - K.I.T.T.

Started by Zapper, January 03, 2021, 12:52:36 AM

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alanrotoi


CTG


Daniel3D

Make the truck the starting line truck and reverse the Kitt model.
Then we have a animation of Kitt driving out (or into) the truck...   ::)
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

Ryoma

I don't know how to do that. I let you do.

And what about the same truck in red with the prancing horse for the Ferrari Édition ?

Daniel3D

Quote from: Ryoma on October 23, 2021, 10:00:56 PM
I don't know how to do that. I let you do.
it is not really complicated. But a bit of work.
* Scale the truck to fit the backside of the starting line truck.
* Remove back door and safe model in the right location.
* Clean starting line truck off all except back door, ramp and floor for car
* Export and combine with truck.
* Import in stressed and fix animation if needed.
---
* For the car, export to external editor
* Rotate 180
* Import, save as new car

I'll try to make time for it. May take a while
Quote
And what about the same truck in red with the prancing horse for the Ferrari Édition ?
Sounds cool.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

Ryoma

#50
I'm out but I will post here the finish shape...careful it close 255 vertices.

Is it possible to have the truck 3sh in order to make a Ferrari Édition ?

Daniel3D

Quote from: Ryoma on October 24, 2021, 12:53:27 PM
I'm out but I will post here the finish shape...careful it close 255 vertices.

Is it possible to have the truck 3sh in order to make a Ferrari Édition ?
http://forum.stunts.hu/index.php?topic=3586.msg75764#msg75764
This contains the right 3sh of the drivable version.
The original is in the game1 or 2 p3s
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)


Ryoma


alanrotoi

Nice! Shouldn't be higher the f1 view? What is its height?

Ryoma

#55
I used Daniel's truck value = 44.

Do you think we have to use a higher value?

Edit : I modified by 60

Daniel3D

Quote from: Ryoma on October 31, 2021, 12:51:09 PM
I used Daniel's truck value = 44.

Do you think we have to use a higher value?

Edit : I modified by 60
I didn't really think much about it at the time. It feels good for the truck. But I think yours is higher.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

Ryoma

One advantage for GAR compétition : you always have one pixel on the road according to the size of the truck...lol

Zapper

#58
After seeing Ryoma's post with KITT and Street Hawk showing a red rev counter, I've updated accordingly KITT's RES file parameter 0D4h from value "10h" to "27h" and using Stunts 1.1 mod 1.0

Here are the results:


Car release on attachment (fixed on 6th May).


alanrotoi

Great! What happens if I use this car version in a normal Stunts copy?