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Messing around GAME.PRE

Started by GTAManRCR, March 09, 2021, 03:52:11 PM

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GTAManRCR

I made a video about what would happen, if the game wouldn't detect wall collisions
https://youtu.be/-Fmq3VQatF4
Would be a lot easier, wouldn't it?
But beware, slalom isn't affected
Removed the wall segment (Made a backup of course) and made a new, which is fulfilled with zero values
Hejj bicska, bicska, bicska csantavéri kisbicska!

Cas

This is interesting and inspiring, as precisely now I'm trying to come up with a strategy for collision with my engine!
Earth is my country. Science is my religion.

GTAManRCR

Take the GAME.PRE to a test with the vanilla Stunts first. Open it with Stressed, and see for every value in there (?, cinf, crak, plan, and wall, as the other values are text). Make sure to use raw data
Hejj bicska, bicska, bicska csantavéri kisbicska!