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Stunts 30th anniversary | Ferrari Edition

Started by Daniel3D, May 30, 2021, 01:47:27 AM

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Do we want Ferrari drivers in place of the old opponents and if so who?  

Leave them as the are, we like them:  (don't vote for anything else then please)
4 (44.4%)
Change them but I don't care who you pick: (don't vote for anything else then please)
0 (0%)
Enzo Ferrari   1920 - 1932
2 (22.2%)
Tazio Nuvolari   1933 - 1937
2 (22.2%)
Alberto Ascari   1950 - ?1955
1 (11.1%)
Juan Manuel Fangio   1950 - 1958
2 (22.2%)
Niki Lauda   1971 - 1985
5 (55.6%)
Gilles Villeneuve   1977 - 1982
4 (44.4%)
Alain prost   1980 - 1993
4 (44.4%)
Jean Alesi   1989 - 2001
3 (33.3%)
Michael Schumacher   1991 - 2006
5 (55.6%)
Kimi Raikkonen   2001 - present
3 (33.3%)

Total Members Voted: 9

alanrotoi

I like the way you changed the images without changing the spirit of the game.


Cas

Hey!  I want to say all this is mostly merit for Daniël!  I helped him with some software difficulties, but he really has been putting a lot of effort in this project and has done most of the work. Besides, the idea is his!

As he said, no change in the code has been made. In fact, we didn't even re-compile the source. He would locate the items that needed changing in the source and then I would look them up in the binary for quicker, more direct and minimum impact.

Nevertheless, looking at the code in mode detail while helping Daniël with this project has made me realise that a plug-in-dispatcher is not as crazy of a dream as I thought it was. We can actually have that rather soon if we want it. But it is indeed some work!

About this project again, the Ferrari Edition looks really amazing. I am really honoured of having been able to contribute to it!
Earth is my country. Science is my religion.

KyLiE

Quote from: Daniel3D on May 30, 2021, 08:50:32 PM
How about the solution below?

You can never have enough branding in a Ferrari edition.

Firstly, while I agree that you can never have enough branding in a Ferrari edition, I think the side banners are a little too busy.  I think they would look a lot nicer with just the cavallino rampante alone.

Secondly, the opponent selection screen looks very nice, however I thought I would point out that the red keys were never originally issued with any of the Ferraris that currently appear in Stunts.  Like I said, it looks very nice, so it's up to you if you're worried about that kind of accuracy.

Please remember that these are just suggestions from a fellow Ferrari enthusiast and I think that the work you have done on this so far is great! :)

Daniel3D

Quote from: KyLiE on May 31, 2021, 04:10:24 AM
Secondly, the opponent selection screen looks very nice, however I thought I would point out that the red keys were never originally issued with any of the Ferraris that currently appear in Stunts.  Like I said, it looks very nice, so it's up to you if you're worried about that kind of accuracy.

I'm not worried about that kind of accuracy, I like the picture. But if you can show me what the key's should look like I will certainly change it. I do care about the Ferrari enthusiasts that would like it.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts or 4D Sports Driving.


Daniel3D

I like it to.
Although I must say that I didn't draw a pixel there.
I cut a picture to the right scale and put it in the original.
Photoshop automatically converts it to the correct pallet.
So, it was 10 minutes Google, 2 minutes cutting and scaling and 2 seconds to place it in the original  8)
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts or 4D Sports Driving.

Daniel3D

On a different note.
We found that last check. The Countach is officially cut from the game.

The Ferrari GTO (dsi original) is the default car. And will drive the logo (working on that one)

I decided not to put our names in it. I can not find a good place to do so.

I did ad "forum.stunts.hu" to a title screen.

I hope to present the final version soon.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts or 4D Sports Driving.

Daniel3D

Although the Ferrari GTO on the title screen must be a bit larger it is working.
Everything seems to be ready so I changed the download link above.

Please test and report any problems.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts or 4D Sports Driving.

Cas

I've been trying to make a little program to just convert any car to the title car, but I'm having some problems when I try to scale it. It strange because I look at the results at the middle of the code and it looks like all is fine, but then it doesn't work. I told Daniël I'd be able to do it quickly but it seems I was so much in a hurry yesterday that I made mistakes and it's buggy. I'll have to rewrite that. Also, I still have bugs to fix in CarWorks!
Earth is my country. Science is my religion.

Daniel3D

#25
Working on some fun minor updates.
First Some new tracks.

I'm not the best track builder, So feel free to improve them or give feedback.

I made a first attempt at a new default track.
The Ferrari test track Fiorano_Circuit.
https://en.wikipedia.org/wiki/Fiorano_Circuit

I tried to create a track that drives similar, but it doesn't look as good.
Although it is the right length.

The Ferrari F40 is clocked at a time of 1'29.60 in 1987.
The track analysis by bliss gives my track a OWOOT time of 1'28.

See the Idea picture, the reality and the analysis in the attachments.
Also the track if you want to give it a spin, or change it.

I would also like a Replay of a good and quick lap.
For the default replay. So the professional driver actually drives professionally.  8) 8)
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts or 4D Sports Driving.

Ryoma

I did the Fiorano in the past...and the timing correspond to reality.

Daniel3D

It is not an easy track to drive. But it's not really that bad as it is now.
It is very flat because it is based on a real track.
So not comparable with the contest tracks.

I get nowhere near the track estimates though. ::)

Quote from: Ryoma on June 03, 2021, 10:38:39 AM
I did the Fiorano in the past...and the timing correspond to reality.
Dit you make this track as well? Do you still have it?
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts or 4D Sports Driving.

Ryoma


Daniel3D

We had the same approach about the orientation.

I made a grid background in photoshop.
I can then place the real track on it as a layer to use as a reference.
(see picture in earlier post)

That works quite well for dimensions.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts or 4D Sports Driving.