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Removing limits on Stunts camera geometry

Started by HerrNove, Yesterday at 09:05:43 PM

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Would using a perfectly vertical camera angle be considered cheating?

Yes
No
Just show me the poll results!

Voting closes: February 12, 2026, 09:05:43 PM

HerrNove

Hi guys,

as you know, Stunts does not allow to precisely point the camera vertically: the max elevation angle is limited at 84.375 degrees*.

Suppose one can build a mod removing this bound and allow a 90° angle**: would you be OK with such mod existing? In my experience, this would give a slight advantage for competitive racing: it would allow to more precisely compare partial times between replays in points where the car is flying above ground. On the other hand, such advantage is probably negligible in the grand scheme of things, and there are already repldump-derived tools that can be used for similar purposes.

* Internally defined as 240/256 of a right angle.
** Writing the mod itself is not trivial because it requires to repair a bug in the way Stunts handles the camera geometry. But I can probably build such a thing in short time.

alanrotoi

Maybe I don't get the full implications but I don't see a problem here.

dreadnaut

I can imagine a slight advantage when checking if the car is inside or outside a tile, but it feels very small.

MiDiaN

I thought it was already at max 90dgr angle. I don't see a problem with this.
Honestly, having a free-roaming camera not attached to car would be great, and being able to zoom out more would be cool too.

HerrNove

#4
Quote from: MiDiaN on Today at 12:19:05 AMbeing able to zoom out more would be cool too.

My prototype can do that already. It crashes sometimes, hence it will remain a prototype, but the unlocked zoom is functional and will be integrated in the upcoming "official" version.

The free-roaming camera is also on my own wish list, but whether I will ever come to build it, is still uncertain.