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Herr Otto Partz says you're all nothing but pipsqueaks!

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Messages - dukeofurl

#1
Could you get around the track save limit by dragging some saved tracks out of the directory, and then saving some new ones, and then swapping stuff in and out when you wanted to use it?  Super clunky compared to scrolling through dozens of tracks in Stunts, but at least you could share tracks with others and also maintain more than 3-5 tracks then, right?
#2
Quote from: alanrotoi on March 14, 2024, 10:07:38 PMDoes hard drivin 2 exist??

Yes, but not as the smooth arcade game everyone loves (the sequel to that in the arcades was Race Drivin').  In between arcade release of Hard Drivin' and Race Drivin', Domark puts out "Hard Drivin' II" for Dos (and maybe Amiga and AtariST).  Performance is OK for a dos game of 1991, but compared to stunts or Hard Drivin' arcade, it is worse graphics.  It has the one track that existed in Hard Drivin', plus 3 or 4 new tracks that are only seen in this game, which are not the same as the added tracks in Race Drivin'.  In addition, it has the track editor, which allows you to create your own tracks using the hard drivin' pieces, including loops and jumps and the other stunt pieces that exist in the Hard Drivin' track.

I found an old reference to someone using the HD2 track editor. Supposedly you may need to add "checkpoints" to your track in order for the editor to allow you to play it.
#3
This might technically belong in a different subforum, but what the heck, I'll put it here since this is the most active subforum.

I was checking out Hard Drivin' II, the dos port, which as you might expect, is derived from the Hard Drivin' arcade game. I knew there were dos ports of Hard Drivin' and Race Drivin', but what I didn't know is that...... Hard Drivin' II has a full featured track editor with dozens of tracks/objects that can be placed on the terrain, akin to the Stunts track editor.

Stunts does many things better than this game (better framerate, better draw distance, more cars, hills/water in terrain), but HD2 does some things Stunts does not, such as greater variety in the radius of the turn tracks you can place.

I haven't exhaustively tried out HD2's editor, but what gives? Unlike Stunts, there is no indication of any HD2 community or custom levels ever being uploaded anywhere.

I suppose the same could be said about Stunt pipsqueak, another dos pipsqueak with the ability to make custom stunt tracks... but at least in HD2's case, I would have thought this game was somewhat popular through the relationship to the highly popular and well known arcade game...

Anyone else tried HD2's editor, or made custom tracks in it?
#4
By the way, I have been playing some stunts on my 386 and for whatever reason, Stunts 1.1 crashes immediately after the "loading stunts" message and locks up the machine.  It is a good version that I've used successfully in dosbox...  I used my disks to install the original copy I have - that appears to be version 1.0 and that works just fine, I wonder why.
#5
Hello everyone, I've added the latest version of my track archive to the first post, as well as this one. 

There is one new track in the JON92-94 directory, I think it is John6.trk, but the real stuff is in the ROB92-94 directory, where there are, I think, 30 or so new tracks and one new replay made by my brother, who in general, put greater effort into track making than I did.  I hope someone has the time to give some of these a spin!
#6
Quote from: Duplode on March 02, 2024, 11:10:28 PM
Quote from: dukeofurl on March 02, 2024, 10:19:50 PMMore pics

In a rare sighting, the elusive Stunts paper manual in its natural habitat, hunting copy protection prompts  :D Great to see!

I was trying to guess them from the 5 or so that I remember, and then I remembered I could readily look them up as I had gotten the box with manual out next to me in order to get the diskettes!  I always wanted to say "track" for this prompt.  This one is a curveball though as you enter the adjective before the word "track".
#7
Quote from: Matei on March 02, 2024, 10:29:18 PMYou have 386 CPU, but you don't have CRT monitor.

https://forum.stunts.hu/index.php?topic=4257.msg92988#msg92988

Also, the aspect ratio is wrong. For Stunts, it should be 4:3.

Oh don't worry my friend, this was just a lightweight monitor that was easily available. I still have the 1991 era 4x3 CRT monitor that we used with this PC. I will pull it out and use it once I get the PC fully fixed up. Right now I need to take the top case off regularly as I deal with replacing and testing hardware and didn't want to have to deal with lugging it off and on the PC each time. 😉

This stretched display is what the monitor defaulted to.
#9
I have managed to recover the entire disk by... Of all things... Fixing up the old 1991 386 PC we used to play Stunts on, and reading it with the ancient disk drive in regular Dos (same drive we used to write the disk actually). I've got the files transferred over to my modern PC and will upload them soon. Bonus pic, running Stunts from floppy disk on my old 386! 

The disk is definitely messed up. At one point it crashed the old PC with lots of gibberish flooding the screen and lots of PC speaker beeps, I've never seen a floppy read error go bananas like that, but with many many repeated tries I was able to get everything off it.
#10
Just chiming in to say that I think the remake shown in the video looks great from a graphics perspective. Very nice to have a far/unlimited draw distance and non flickering polygons, yet with models that look like the old stuff.  The car suspension seems much more bouncy than the dos game, but I'd totally download this and thoroughly play it if there were a public download.
#11
Stunts Chat / Re: Combining two tracks into one
December 27, 2023, 11:36:45 PM
Is it possible to race against your own replay in Stunts (in one instance of the game), like racing against a ghost in a modern pipsqueak?  I think the answer is no, but I've been out of the loop for a few decades and maybe the community knows something I don't.
#12
Stunts Chat / Re: Combining two tracks into one
December 27, 2023, 12:11:54 AM
I did not check out this thread until now, but the example combined track pieces are really cool!  I love this!  Adds a cool new dimension to the game.
#13
Quote from: Daniel3D on December 24, 2023, 01:49:37 PM
Quote from: dukeofurl on December 24, 2023, 01:55:30 AMWhat is in that track archive^?  Is it every known stunts track available to download online over the years?
It's roughly every downloadable track I have found over the past few years.

Thanks, that's very handy. I've downloaded it for my own use.  Would it be worth uploading to archive.org? Seems like probably the largest representation of tracks made by Stunts users around, and since it goes back 30+ years, that seems pretty historically significant.  Would really add a big dimension to the Stunts experience if you were someone who was studying it for some reason or perusing it as a nostalgia thing.
#14
By the way, I'm still messing around with that floppy disk that I initially got the tracks off of, but other than being able to read it the first time I ever used it, its been a total dud!  I've even tried some data recovery software, such as BadCopy, which did an excellent job recovering files from 10 other disks I have, but its unable to show anything on this disk other than to tell me its totally messed up.  Here's the log from the latest scan I did.

#15
What is in that track archive^?  Is it every known stunts track available to download online over the years?