Herr Otto Partz says you're all nothing but pipsqueaks!

Main Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - RacerBG

Competition and Website / Re: ZakStunts 9.0
June 15, 2014, 08:07:58 AM
Quote from: zaqrack on June 13, 2014, 04:17:30 PM
time to update to 10.0 .)
header under Bernie still states 8.0  :o

And on the tab it says 9.0. :D

The new site look is very good by the way.

But now you have 2 Login boxes...
Competition and Website / Re: ZakStunts 9.0
April 17, 2014, 06:14:30 PM
Quote from: dreadnaut on April 16, 2014, 05:33:07 PM
While I try to make the newbie thingy properly, here's something for you to think about:

? if I were to reorder the side menu, and optionally move it, what structure would make sense?

What could be hidden in a sub-menu, what should be always visible? And what about this? :)

Menu on the left side as always is the better option if you ask me. About what should be visible/hidden I already stated my opinion above. New design for the menu will be welcome! :)
Quote from: llm on March 31, 2014, 10:56:33 AM
QuoteYour future plans are...?

(0. get more time) a simple emulator: my idea is to reduce down to stunts needs and
grab most of the fake assembler functions from this real-mode and 16bit only and well tested codebase

2. try to replace parts of the emulated code with real code - hope that is easy copy&paste

remove more and more of the emulated code - until finished

I wish you good luck! :) Write on the forum again if you have some news.
Quote from: llm on March 27, 2014, 11:10:20 AM
QuoteI think I did. This crashes were so random that game_drv.exe seems to be not responsible.
About the graphics - the same thing happens with the original files also with game_drv.exe when nothing is deleted... Strange game

so i get it right that game_drv.exe is as buggy as the original - or?

I can't comment on that because I'm not the developer but one thing is sure - it's more polished. ;D

Anyway if this things are equal to the vanilla game so everything is fine. Your future plans are...?
Quotedid you saw anything like that ever with the normal stunts executable?

I think I did. This crashes were so random that game_drv.exe seems to be not responsible.

About the graphics - the same thing happens with the original files also with game_drv.exe when nothing is deleted... Strange game. ;D
I had tried different things...the game works as expected but I noticed a few things:

1. The game does not remember the options in Graphic Levels - FULL, Slow video mgmt ON, Fast simulation speed.
2. The game seems to be stable but for some reason from time to time it crashes when I'm on the track (DEFAULT) and pressing Esc at the same time. The first time weird text error occured at the top part of the screen and the game crashed. The second time the whole screen went crazy (like in the picture below). The third time the game just crashed without any errors. And this errors happened with different cars on the same track and probably with opponents only - time trial was fine all the time. I tried to re-create this errors but they never occured again... ::)

Little statistic for you:

1. I'm using Stunts 1.1 from 12th of February 1991 (from the Wiki) no mods.
2. 28 files were deleted - 102 remained (without playing the game).
3. Looks like "FULL" graphics is remembered but the other options are too lazy to do that.

Question: Can I use Zapper's engine sounds with this .exe file and how I can change the sound options while setup.exe is gone?

I can test this, it's not a big deal but I can not do other useful stuff for this project. ;D
So this driver integration is not directly in relation with re-stunts? I like this project a lot and yes - 32/64 bit Stunts sounds more than amazing. :)
I have followed this from a long time and I think that the progress is great! Keep up with the excellent work and happy racing! :)
Hmm, that's good but where is the deal? Thanks to this we can delete safely ad15.drv and/or pc15.drv and still the game will run fine? Which .exe file is involved? And what about the in progress re-compiled .exe file?

Thanks for the work anyway. :)
Competition and Website / Re: ZakStunts 9.0
March 20, 2014, 09:33:03 PM
Quote from: dreadnaut on March 16, 2014, 05:38:14 PM
Quote from: RacerBG on March 16, 2014, 05:25:48 PMBut the "Chat" link at the "Info" section gives me an error:

I had forgot about that ::)  Should be working now!

Now it's fine and goes to AJAX Chat. :) That's why someone is needed to test all the links on the site. 8) But I guess that further improvments will be far, far away...

EDITED: "Hide Guide Menu" does nothing (when you are not logged in). I think that this button is useless anyway, you can remove it if you wish.

Anyway the new design looks amazing compared to version 8.0.
Competition and Website / Re: ZakStunts 9.0
March 16, 2014, 05:25:48 PM
The site looks good and behaves so by now. :) But the "Chat" link at the "Info" section gives me an error:

QuoteStrict Standards: Non-static method AJAXChatFileSystem::getFileContents() should not be called statically, assuming $this from incompatible context in /home/virtual-ftp/stunts/forum/chat/lib/class/AJAXChatTemplate.php on line 37 ^

Everything else works, well done. 8)
Custom Cars with Stressed / Re: Ikarus 260
August 02, 2013, 11:41:37 PM
Quote from: CTG on November 10, 2012, 12:17:42 AM
Not the best quality, but still... ;)

Stunts world is getting really strange now. I though that before was strange... ;D
Stunts Chat / Re: Stunts sequel projects
June 10, 2013, 08:02:49 PM
Well there are two main news:

The first one is from Ultimate Stunts:

QuoteSeptember 7, 2012
Released Ultimate Stunts 0.7.7. This new version mostly contains artwork changes: there are a large number of new cars, which were contributed by Guido Consogno and the menu background has been updated. When it comes to functionality, there are some small bugfixes, but most importantly, there are several changes in how the windows version installs itself, which will hopefully fix some issues of Ultimate Stunts on windows vista and windows 7.

And the second one is from Stunts Rally which is now at version 1.2.
Stunts Questions / Re: Windows... Need I say more??
June 05, 2013, 11:31:40 PM
Quote from: CTG on June 04, 2013, 11:44:04 PM
Quote from: Krys TOFF on January 30, 2003, 12:11:48 AM
I don't use XP, but i know u can have sound with VDMSound program.

VDMSound made the gameplay... erm... fuckin' slow.

DOSBOX 0.74 is the best solution so far but this post was 10 years old! :o