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Herr Otto Partz says you're all nothing but pipsqueaks!

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#21
Stunts Reverse Engineering / New mod: extended line of sigh...
Last post by HerrOtto - January 27, 2025, 01:47:06 AM
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Hi guys! I wanted to present you a Stunts mod I'm working on, which allows to see much farther objects.

The task is harder than I thought, but I can show you the easy version, which extends the line of sight to 8 tiles by sacrificing the lateral vision. The effect is not bad; as you can see from the attached screenshot it allows to see the first ramp from the starting line in the default track. Unfortunately it also shows the slalom road on top of the hill, which should be hidden. But I think it's still quite pleasant and should allow nice screenshots if one chooses the right track and point of view.

The mod is attached to this post. Let me know what you think of it.



Now the technical explanation, for which I'm much indebted to the Restunts project.
The game only draws 23 tiles: the one where the car is standing, the two immediately left and right of the driver, and a 5x4 rectangle in front of him. I rearranged the tiles in a narrower but longer configuration.

Legend:
$ : car (heading south)
O : drawn tile

Original:        Modded:

 O$O                O$O
OOOOO               OOO
OOOOO               OOO
OOOOO               OOO
OOOOO               OOO
                    OOO
                    OOO
                     O
                     O

The goal is obviously to convince the engine to draw more than 23 tiles, but this is much harder than reorganizing them, so it might take a lot of effort and the success is not guaranteed. I hope to come back with good news in future!


#22
Prediction Games / ZCT282 - Prediction Game!
Last post by alanrotoi - January 27, 2025, 12:08:50 AM
I think this time the scoreboard will be like this:

1. @Argammon
2. @Duplode
3. @alanrotoi
4. @Frieshansen
5. @Chulk
6. @Spoonboy 
7. @Zapper
8. @Mortimer Macmire
9. @Mark Nailwood
10. @Cas
11. @dreadnaut
12. @Shoegazing Leo
13. @afullo
14. @Overdrijf
15. @Usrin
16. @Stingray
#23
Competition and Website / Re: Position Time Bonus
Last post by dreadnaut - January 26, 2025, 09:21:13 PM
Quote from: Duplode on January 24, 2025, 02:14:05 AM@dreadnaut Re-reading the draft of the rules, I have noticed another difference relative to the proposal. The draft says "Pipsqueaks in first position gain 0.5 bonus points for every 132 hours", which would imply the existence of a PTB +1.5 step between PTB +1 and PTB +2. With there being only three steps, it's probably easier to just have a table listing them:

Hours    PTB points
132    +0.5
264    +1
528    +2

Thanks Duplode, feel free to update the rules file. Also, to clarify: let's have a clean start with PTB, without carrying over the hours from the previous system.
#24
Season's chat - R4K / Re: 2025 - Guest tracks - R4K
Last post by Duplode - January 26, 2025, 07:09:28 PM
Lemme sign up while I still can!  :D Please book October for me.
#25
Chat - Misc / Re: Association game
Last post by Cas - January 26, 2025, 07:06:12 PM
Sharp
#26
Competition 2025 / Re: ZCT282 - No Rails
Last post by Cas - January 26, 2025, 07:05:36 PM
It's true. It's got lots of options. Really good!
#27
Season's chat - R4K / Re: 2025 - Guest tracks - R4K
Last post by Cas - January 26, 2025, 07:04:35 PM
Updated
#28
Competition 2025 / ZCT282 - No Rails
Last post by Duplode - January 26, 2025, 06:45:51 PM
This track is an amusement park!  :D So many different lines to try, with the various cars offering wildly different rides.
#29
Chat - Misc / Re: Association game
Last post by Duplode - January 26, 2025, 06:15:21 PM
Sword
#30
Team Zone / Re: Teams for 2025
Last post by alanrotoi - January 26, 2025, 12:50:31 AM
Quote from: afullo on January 25, 2025, 10:52:25 PM
Quote from: Cas on January 02, 2025, 05:15:11 PMI'll be happy to be on Rolling Stunts again too!
Me too! I just posted my first 2025 replay, btw...

Welcome back to the tracks! You miss almost the whole last year!