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#21
Stunts Related Programs / Re: Stunts Online
Last post by dreadnaut - October 18, 2026, 11:05:39 PM
Quote from: Byproduct on October 18, 2026, 01:14:31 AMhttps://www.youtube.com/watch?v=g5YkqMIIXdM

The last car in the distance flying straight up made me laugh out loud, thank you 🤣

I've seen many a Trackmania videos of this kind, so surreal and exciting to see one in Stunts!
#22
Stunts Related Programs / Re: Stunts Online
Last post by dukenukem - October 18, 2026, 10:08:54 PM
Quote from: Byproduct on October 18, 2026, 09:08:10 PMIf you prefer the original game more than the new features in Stunts Online, then there are better options: playstunts, dosbox, etc. Stunts Online was made to take the game to some new directions. :)
Playstunts is 4D Driving, not Stunts.
There is a new port which is Stunts 1.1 and has better graphics and 100% replay compatible and can be played from a browser (but only from browser):
https://github.com/mr-finster/stunts-hd
#23
Stunts Related Programs / Re: Stunts Online
Last post by Byproduct - October 18, 2026, 09:08:10 PM
Quote from: Alain il professore on October 18, 2026, 08:35:23 PMHello my friend,
I see one or two things that would be of interest to me in this project, which you haven't thought about:
Live multiplayer races, easy to set up, open to participants from all over the world (ping issues will haunt that one), with automatic rankings and statistics.

The ability to upload my own replays, played on the same track, and to shoot a video of the race featuring multiple car ghosts.

Upload a replay, race against the ghost, and download the resulting replay.

Split races into two separate categories: "no skip" and "skip", with the choice left to the racer to tag their own race in either category, and to prevent their ghosts from being viewed by others.

On a side note, I will be staying with the original tracks and will not play the mods that are mere simulacra of the original 1990 Stunts that have become a totally different game. I hope I can still play the original Stunts on your website.
Finally, there is a problem with loading gazillion of ghosts: it takes one hour to load 37 ghosts.

I wish your project a vision, a spine and a heart.

Yours, Alain il Professore.


Hello Alan, thanks for the feedback! Here are my thoughts:

- Simultaneous multiplayer is in the to-do list, but not trivial to implement, so it will take time.

- Uploading own replays is not possible. We have our own track and replay format for the new features, and we only allow replays recorded with the Stunts Online client to keep the competition fair.

- We aim to design tracks so that large skips are not possible. We can do that thanks to the new track format. Besides that, we don't have rules on how to drive through the track and don't intend to make a skip vs no-skip split. If completely outrageous skipping is detected we can edit the track accordingly to prevent it (by e.g. placing a barrier).

If you prefer the original game more than the new features in Stunts Online, then there are better options: playstunts, dosbox, etc. Stunts Online was made to take the game to some new directions. :)
#24
Stunts Related Programs / Re: Stunts Online
Last post by Alain il professore - October 18, 2026, 08:35:23 PM
Hello my friend,
I see one or two things that would be of interest to me in this project, which you haven't thought about:
Live multiplayer races, easy to set up, open to participants from all over the world (ping issues will haunt that one), with automatic rankings and statistics.

The ability to upload my own replays, played on the same track, and to shoot a video of the race featuring multiple car ghosts.

Upload a replay, race against the ghost, and download the resulting replay.

Split races into two separate categories: "no skip" and "skip", with the choice left to the racer to tag their own race in either category, and to prevent their ghosts from being viewed by others.

On a side note, I will be staying with the original tracks and will not play the mods that are mere simulacra of the original 1990 Stunts that have become a totally different game. I hope I can still play the original Stunts on your website.
Finally, there is a problem with loading gazillion of ghosts: it takes one hour to load 37 ghosts.

I wish your project a vision, a spine and a heart.

Yours, Alain il Professore.
#25
Stunts Related Programs / Re: Stunts Online
Last post by Byproduct - October 18, 2026, 03:24:45 PM
Quote from: Byproduct on October 18, 2026, 01:13:05 AM
Quote from: Victor Narl on October 14, 2026, 02:57:50 PMA new elements for tracks are really cool! I also suggest add the ability to create trick elements in the custom track editor not just on asphalt but also directly on dirt or ice surfaces (for example, it would be cool to see slalom on ice or dirt). This would be a real breakthrough in track construction and would take the game to a new level!

Added dirt and ice variants of intersection, highway, tunnel and slalom blocks.

Now also corkscrew, pipe, banked roads, solid elevated road, elevated corner and corkscrew blocks in dirt and ice versions. Unsure if it makes sense to place these in any track, but they were easy to implement after the other variants, and variants don't take any space in the UI, so why not.

Also implemented cars as scenery blocks, and other fun stuff.
#26
General Chat - ZSC / Re: Folyami ratings monthly up...
Last post by HerrNove - October 18, 2026, 01:04:40 PM
Hey, I missed that the historical rankings reached 100 entries. That's good news!
#27
General Chat - ZSC / Re: Folyami ratings monthly up...
Last post by Duplode - October 18, 2026, 12:53:44 PM
Quote from: Duplode on October 17, 2026, 10:05:21 PMbut anyway here are the rankings after ZCT302!

Yesterday I managed to announce the update without actually uploading the files to the site ::) Now fixed; hopefully I'll get to post the ZCT303 update sometime this week.
#28
Stunts Related Programs / Re: Stunts Online
Last post by Byproduct - October 18, 2026, 09:25:41 AM
Quote from: dukenukem on October 18, 2026, 05:52:49 AMYou mean 10 more seconds for an LLM?

No.
#29
Stunts Related Programs / Re: Stunts Online
Last post by dukenukem - October 18, 2026, 05:52:49 AM
QuoteStunts Online has some things in place to hinder keyboard macros and javascript overrides, which I will not go in detail so it's more work for our hypothetical hacker.
You mean 10 more seconds for an LLM?