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#21
Stunts Chat / Re: Stunts sequel projects
Last post by Matei - October 29, 2025, 07:14:17 AM
Another thing. I just saw a video posted by someone at zak.stunts.hu, which shows that people here are not only not interested in "Stunts sequel projects", but also not interested in Stunts. Hello, the graphics were fixed by Mr. Herrnove and I still didn't see a video with the new version used. And finally, just an observation. The guy can't drive, he's not even close to the road. Is he blind?
#22
Stunts Chat / Re: Stunts sequel projects
Last post by Matei - October 28, 2025, 11:45:22 PM
Quote from: Daniel3D on June 27, 2020, 09:35:02 AMHow many race game do you know that implements downforce good enough to drive upside down in the tube. (If you have the right car and enough speed)

https://matei.one/idxscr.html

Car 1. No track with a long enough tube included, but you can add any track.

Quote from: dreadnaut on May 03, 2023, 07:19:50 PMIt'd be great to have an OpenGL- or SDL-based engine that can load and render Stunts resources. It could then be reused as a library by multiple experiments and projects, with different game engines.

Yeah, I just came with it here and no one seems interested. Btw, I started to adapt my graphical functions to also use SDL 3 directly, so my game will run directly with SDL 1, 2 or 3. I suppose it should be ready sometime this year.

Just found documentation for SDL 1:

https://www.libsdl.org/release/SDL-1.2.15/docs/html/
#23
Season's chat - R4K / Re: 2025 - Guest tracks - R4K
Last post by stanceboyCZ - October 26, 2025, 02:40:20 PM
Here i have the track i've been working on right now, i called it 'Grand Canyon Of Madmen' ;D

And as a bonus check out my tracks i've been creating when i was bored or a bit addicted to the game long time ago






BTW Lucoa is my mommy...


God... How much i love MILFs...
#24
General Chat - R4K / Re: R4K74 - Road to Rouen
Last post by alanrotoi - October 25, 2025, 11:01:33 PM
Sinuous but not a hard track for noRH races! You did an excellent job here. There should be a list of tracks for noRH. In fact, I'll make it! :D

Also I love when a track or a car or an event has a background. Thank you!
#25
General Chat - R4K / R4K74 - Road to Rouen
Last post by Duplode - October 25, 2025, 06:45:11 PM
While the race is still on (seven hours to go! plenty of time to get a lap in  ;) ), here goes a bit of background on the track. It is a Stunts adaptation of Rouen-Les-Essarts, a former road circuit which hosted a few editions of the French Grand Prix in the 50s and 60s. Here is some on-board footage showing what it was like: https://www.youtube.com/watch?v=OwIfa0w1lxQ . The Torino was a period-appropriate choice for this race, but also, as @alanrotoi noted, it turned out a very good fit for the sinuous nature of the circuit.
#26
Stunts Reverse Engineering / Re: Restunts repository - Git ...
Last post by llm - October 25, 2025, 09:06:15 AM
and wouldn't be a if-less vec_transform not faster?

or is failed branch prediction not a problem with older CPUs and multiply is much slower

    void vec_transform(const VECTOR* src, const MATRIX* mat, VECTOR* dst)
    {
        dst->x = ((int32_t)mat->m11 * src->x + (int32_t)mat->m12 * src->y + (int32_t)mat->m13 * src->z) >> SCALE_BITS;
        dst->y = ((int32_t)mat->m21 * src->x + (int32_t)mat->m22 * src->y + (int32_t)mat->m23 * src->z) >> SCALE_BITS;
        dst->z = ((int32_t)mat->m31 * src->x + (int32_t)mat->m32 * src->y + (int32_t)mat->m33 * src->z) >> SCALE_BITS;
    }
#27
General Chat - ZSC / Re: Folyami ratings monthly up...
Last post by Duplode - October 25, 2025, 04:08:55 AM
That's not great 🤦 Specifically for the ratings evolution, there's the interactive graph instead -- but even without that I probably have dozens of Imgur images sprinkled across my posts...
#28
General Chat - ZSC / Re: Folyami ratings monthly up...
Last post by dreadnaut - October 24, 2025, 08:00:42 PM
Whops, Imgur is self-blocked in the UK (thank you, short-sighted legislation), so all the charts above are now "Content not available in your region"
#29
General Chat - ZSC / Re: Folyami ratings monthly up...
Last post by Duplode - October 24, 2025, 05:18:00 AM
Here is the ZCT291 update of the rankings! Personal best ratings were attained once more by HerrNove (crossing the 2000 points threshold!), MiDiaN (taking the second place in the current ranking!) and Mortimer McMire. Below is the updated evolution chart:

#30
Competition 2025 / Re: ZCT292 - Skilious
Last post by Argammon - October 23, 2025, 08:55:08 PM
Quote from: Zapper on October 21, 2025, 06:04:45 PMHello Stunters,

Welcome to ZCT292!
A track around and over couple islands near land shore that is GAR "friendly" ::)  and PG "nightmare" >:( .
I dare you all to be "Skilious" on this track ;)



(looking forward for how skills are shown until the "finish line")

About the PG "nightmare": I will take the challenge but I am not sure an Indy or Acura PG lap is competitive. Let's see.  :)