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Herr Otto Partz says you're all nothing but pipsqueaks!

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#21
Custom Cars with Stressed / Re: Caterpillar 789D
Last post by Foxpup - December 20, 2025, 07:15:56 AM
Quote from: Overdrijf on December 17, 2025, 07:44:10 PMI'm not sure this is live race material, but maybe some sort of dump truck challenge?
I obviously never really intended this to be used for serious racing, though it might be interesting on a track designed around the vehicle's limitations (namely, its complete inability to negotiate almost any obstacle at all). Joe's version A is the only original track that really works.

Also, you'll probably want to institute a rule disqualifying any laps that incur penalty time: at its flat top speed, the Cat takes 3.70 seconds to cover a single tile, versus the 3.00 second penalty for skipping each tile, thus the optimum strategy is to just do a U-turn at the starting line and take the penalty for skipping the entire track; it would take a pretty extraordinary combination of ramp boosts and clever shortcuts to beat that time (probably impossible unless the track is specifically designed for such techniques).

Some other random things to keep in mind if you want to take this vehicle seriously:
  • The gear ratios are geometric, not progressive, so the ideal shift point is the same for each gear and I was able to tune the auto shift points optimally. I think the only optimisation possible with manual shifting is holding first gear beyond the redline until idle torque runs out. (Air shifting? Power gear? Forget about it!)
  • The front track is significantly wider than the rear track, which in real life has a huge impact on handling, but in Stunts, it has almost no effect at all except on how easy it is to drop one tyre on the grass when taking a curve as close as possible.
  • Don't worry about tunnel ceilings; I think you need to be going over 50 mph up a ramp to be at risk of hitting them, and it's impossible to go that fast.
  • Do worry about the trees on the boulevard: sure, you can't collide with the tree trunks, but you can collide with the tree tops, and the truck is tall enough that it will, if you manage to get it onto the median strip in the first place.
#22
Stunts Reverse Engineering / Re: DOS reverse engineering ar...
Last post by dreadnaut - December 19, 2025, 08:42:56 PM
Commander Keen 1–3 code reconstruction project: https://pckf.com/viewtopic.php?t=18248
#23
Racing Games & Other Competitions / Re: Live for Speed
Last post by MiDiaN - December 19, 2025, 12:32:26 PM
Live for Speed did a big update recently with dynamic lightning!

Can't believe this game was made in 2002.

https://www.youtube.com/watch?v=mP1OMIq9Ams

Looks like there is a lot of players still playing this, peaking over 500 players daily. I'm actually a bit tempted to try it, but I don't have a good enough computer or a steering wheel+pedals.
#24
Competition 2026 / Re: Guest track 2026
Last post by HerrNove - December 19, 2025, 08:39:35 AM
Quote from: HerrNove on December 14, 2025, 02:56:26 PMI'll take ZCT298. I have a crazy idea for a track, which might fail spectacularly.

I went into a creative frenzy and created the track already. It could be used as January track in case of emergency, though it's not a good start-of-season circuit and should better appear in May as programmed.
#25
General Chat - USC / Re: Interviews
Last post by dreadnaut - December 18, 2025, 10:00:07 PM
Ooooh, that's a great idea and project! I joined too late to interact with many of the original pipsqueaks, but I would love to read the interviews.

Alan, I can put you in contact with Renato, Friker if they are missing from your list. And myself or Duplode can probably dig up old addresses for email archives, etc.
#26
General Chat - USC / Re: Interviews
Last post by alanrotoi - December 18, 2025, 05:04:34 PM
Spoiler alert: I started to interview some pipsqueaks from all eras. Some interviews are still on the way some other are almost ready to be published.
#27
General Chat - USC / Re: Interviews
Last post by CTG - December 18, 2025, 09:55:59 AM
I would be glad to see an interview with the retired golden generation pipsqueaks. Where are they now? Do they play Stunts casually? Do they follow the current competitions and/or the community? Etc.
#28
Competition and Website / Re: What should be in the down...
Last post by dreadnaut - December 17, 2025, 10:19:46 PM
In:
- manual check skip (stunts_k)
- grass skid sound fix

Can't think of other fundamental stuff, so I'll start with this 👍
#29
Competition 2026 / Re: Guest track 2026
Last post by dreadnaut - December 17, 2025, 09:11:39 PM
Quote from: alanrotoi on December 17, 2025, 08:57:40 PMI thought the special event tracks were reserved and can't be taken.

Yes, we have some plans for those races!

List updated ✅
#30
Competition 2026 / Re: Guest track 2026
Last post by alanrotoi - December 17, 2025, 08:57:40 PM
I thought the special event tracks were reserved and can't be taken.