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Herr Otto Partz says you're all nothing but pipsqueaks!

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#21
Season's Chat - CCC / Re: an idea for 2025 Christmas...
Last post by Victor Narl - January 11, 2026, 11:02:18 AM
@Alain il professore, thanks for the congratulations. I'm always happy to help my favorite team, and I also congratulate you on your victories in two cars.
#22
Season's Chat - CCC / Re: CCC03R3 - Blankenship
Last post by Victor Narl - January 11, 2026, 10:30:00 AM
@Duplode, thanks for the congratulations. I didn't expect such success from myself again. You have created a very interesting and challenging track that completely deprives the opportunity to use the capabilities of PG on the Ferrari. There is only one drawback - the deadline for this stage is too short. I think such a complex track needs at least 10 days. Thanks to all the organizers and designers.
#23
Season's Chat - CCC / Re: an idea for 2025 Christmas...
Last post by Alain il professore - January 11, 2026, 10:23:58 AM
Hello my friends,

As a founding member of Hyperion Racing Team, I just want to say a big THANKS for offering this competition. It's the kind of gift that keeps the community alive... and makes us all reinstall Stunts "just for one run" (yeah civ fans, right).

My warm congratulations go to every participant, I can name them all here : Spoonboy, StanceboyCZ, Alan Rotoi the real (ALA) btw, Duplode, CAS. I want to congratulate also my friend Victor, sbasiba bolchoi tabaritch, pajalousta, keep delivering your wheel art answers thru next CCC special season! Next time, you wont be advantaged by orthodox holidays ;)

At Hyperion Racing Team, we will be your guests again. Will be there, ready to fight for milliseconds, dignity, and maybe a bit of glory. Congrats for the initiative, and thanks again for sharing the fun with everyone.

Thanks for reading, and wish you all the best, STUNTS CCC ... GG.
#24
Season's Chat - CCC / Re: an idea for 2025 Christmas...
Last post by Victor Narl - January 11, 2026, 10:19:00 AM
@Duplode, thanks for the congratulations. This was my debut in CCC and I never expected such success from myself. This was a challenging competition with an unprecedentedly tight deadline. I was only saved by having a lot of free time during those days, but I see that not all the riders were able to cope with such a short deadline, especially in the third stage, and because of this, the competition lost a lot of interest. Therefore, for future similar competitions, I would like to see a more lenient/loyal deadline, and I think other riders will support me in this proposal. Thanks to all the organizers and designers. I would also like to see a new stage of the NTT competition this year.
#25
Competition 2026 / Re: Custom cars for 2026
Last post by Duplode - January 11, 2026, 08:02:02 AM
Quote from: dreadnaut on January 07, 2026, 12:14:44 AMAfter reviewing recent threads, here's my proposal for 2026:

- Ferrari Testarossa
- Melange XGT-88
- Williams Renault FW12C
- Chevrolet Silverado Monster Truck
- DAF Siluro Turbo Spec

And here is my proposal of starting bonuses for this list:

Screenshot_2026-01-11_03-52-42.png

The coefficients were worked out in the same way as last year: start from the end-of-season base bonuses, add the new cars at what should be reasonably competitive values relative to the others, and tweak the numbers so that the global sum stays at 176. A spreadsheet making those steps more explicit is attached.
#26
Competition 2026 / Re: Cars and rules for 2026
Last post by Duplode - January 11, 2026, 06:59:53 AM
Quote from: dreadnaut on January 07, 2026, 12:10:22 AMSeeing no further comments, my plan is to confirm the 2025 ruleset, including PTB as-is.

That's a sensible choice.

While I'm on record in favour of keeping PTB as-is for this year with an eye to possibly tweaking the system for 2027, I also wanted to do some analysis of the 2025 PTB data and bring it to the table so we'd have a better picture of how well it worked and potential things to improve. I'm sorry I couldn't come up with that on time for this thread, off-Stunts matters to deal with made it hard for me to sustain focus over these last few months. In any case, I'll work on it as soon as feasible.

(Another thing I was thinking about a few weeks ago was yet another approach to try keeping powergear cars in check. It's fine to leave that for the next preseason as well, if it still makes sense by then -- I do think, after all, that we're slowly but steadily learning how to live with PG under the current rule set.)
#27
Season's Chat - CCC / Re: an idea for 2025 Christmas...
Last post by Duplode - January 11, 2026, 04:47:13 AM
These are the final standings across the three rounds. Congratulations to @Victor Narl , overall winner of the Christmas Event!

  • NRL: 4×22 + 3×23 + 3×13 = 196
  • ALA: 4×20 + 3×19 + 3×7 = 158
  • DUP: 4×9 + 3×16 + 3×7 = 105
  • SPO: 4×14 + 3×9 + 3×0 = 83
  • ROT: 4×7 + 3×13 + 3×0 = 67
  • CAS: 4×5 + 3×0 + 3×0 = 20
  • STC: 4×1 + 3×4 + 3×1 = 19

Thanks to @stanceboyCZ for the event concept (and also for making sure we actually had a track to race in mid-December!), to @Daniel3D for opening us the doors of his competition, to the designers of the rally cars that we have featured here, and last but not least to all the pipsqueaks who brought one or many of those cars to the track!  :)
#28
Season's Chat - CCC / Re: CCC03R3 - Blankenship
Last post by Duplode - January 11, 2026, 04:36:33 AM
The third and final race results have been published! -- congratulations to @Victor Narl , who had 4 out of 4 top times in this round, as well as the one lap under two minutes!
#29
Racing Games & Other Competitions / Re: Travel Through Time
Last post by dreadnaut - January 11, 2026, 01:14:49 AM
Quote from: HerrNove on January 10, 2026, 10:04:19 PMIf you want to play on your original 48K, the "side-chapter" Rubinho Cucaracha supports it :). But I'm a spoiled guy and use an emulator.

My 48K is back in Italy, so I'll have to make do with an emulator as well!
#30
Racing Games & Other Competitions / Re: Travel Through Time
Last post by HerrNove - January 10, 2026, 10:04:19 PM
Quote from: dreadnaut on January 10, 2026, 07:23:15 PMWow, it's really impressive to squeeze something like that out of the ZX Spectrum, even the 128K version. I'll definitely check book and game out, thank you!

If you want to play on your original 48K, the "side-chapter" Rubinho Cucaracha supports it :). But I'm a spoiled guy and use an emulator.

Which reminds me I forgot to provide a download link. The game is available from its entry on Spectrum Computing.