Herr Otto Partz says you're all nothing but pipsqueaks!
QuoteRyoma
@Alan Rotoi sorry I really don't like football....
Quote• bit 0 : Accelerate
• bit 1 : Brake
• bit 2 : Turn right
• bit 3 : Turn left
• bit 4 : Gear up
• bit 5 : Gear down
• bit 6 : Ignored
• bit 7 : Ignored
QuoteUnlike traditional buttons that are simply digital (0 to 1), pressure-sensitive buttons can detect differences in the amount of force applied to them.
[...]
For example, they can be used to control the acceleration and braking of vehicles,
QuoteStunts is easily the best-controlling racing game ever to be released on the PC. The controls are responsive and their layout is perfect. Never once will anyone have to touch the "Controller Configuration" button because the ergonomics of these controls is downright amazing.
Quote from: alanrotoi on November 24, 2025, 12:03:01 PMCTG - Györi ETO FC
QuoteThis project aims to implement all the functionality of the 1995 game Whiplash/Fatal Racing in a way that builds and runs on modern PC
QuoteThe window pixel size may differ from its window coordinate size if the window is on a high pixel density display. Use SDL_GetWindowSizeInPixels() or SDL_GetRenderOutputSize() to get the real client area size in pixels.
QuoteThe window size is a request and may be different than expected based on the desktop layout and window manager policies. Your application should be prepared to handle a window of any size.
QuoteIf the window is created with the SDL_WINDOW_ALLOW_HIGHDPI flag, its size in pixels may differ from its size in screen coordinates on platforms with high-DPI support (e.g. iOS and macOS). Use SDL_GetWindowSize() to query the client area's size in screen coordinates,
QuoteWe think we now have enough contributions coming in monthly to pay for someone to work with us on it.
Problem is, we have no idea who can do this.
Quote from: Matei on November 23, 2025, 05:03:16 PMWhich version of xMOn@D do you have? I have 0.18.0.