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Herr Otto Partz says you're all nothing but pipsqueaks!

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#51
Competition 2026 / Guest articles 2026
Last post by dreadnaut - December 14, 2025, 11:11:04 AM
New thread for guest articles! (see 2024)

Yes! We want to read your take on a race!
Let's try this again: we'd love to read your experience of racing at ZakStunts, in the form of brief race summaries at the end of each track. Choose a track, keep an eye on the race for that month, and send a short and informal news piece once it's over. No marks! A friendly editor!

Guest articles should be submitted a few days after the race ends. No slop, we want your words, as rough as they might be 🙏

  • ZCT294 (ends 8 Feb) - ??
  • ZCT295 (ends 8 Mar) - ??
  • ZCT296 (ends 5 Apr) - ??
  • ZCT297 (ends 3 May) - ??
  • ZCT298 (ends 31 May) - ??
  • ZCT299 (ends 28 Jun) - ??
  • ZCT300 (ends 26 Jul) - ??
  • ZCT301 (ends 23 Aug) - ??
  • ZCT302 (ends 20 Sep) - ??
  • ZCT303 (ends 18 Oct) - ??
  • ZCT304 (ends 15 Nov) - ??
  • ZCT305 (ends 13 Dec) - ??
#52
Stunts Questions / Re: Introduction and some ques...
Last post by Matei - December 14, 2025, 09:42:39 AM
Recommended song:

https://matei.one/invidious.php?v=79iCtH8LTY4

Not original version, obviously, text included in the page.
#53
Stunts Questions / Re: Introduction and some ques...
Last post by KyLiE - December 14, 2025, 02:24:44 AM
Nice! :D
#54
Custom Cars with Stressed / Re: Caterpillar 789D
Last post by Matei - December 13, 2025, 06:17:57 PM
Attached screenshot from program view3d available here (colours might be a little wrong, I don't know why), details inside:

https://sourceforge.net/projects/simple3d/files/SDL_grf/

Also attached archive with programs which convert *.3SH files from Stunts into text files usable with the program mentioned above, or with my games. Details in README.txt. Program 3sh2txt.bas was written by Cas.
#55
Custom Cars with Stressed / Re: Caterpillar 789D
Last post by Foxpup - December 13, 2025, 03:49:27 PM
Quote from: Zapper on December 13, 2025, 12:02:56 PMThat is quite an achievement on making that "fit" into Stunts, either in terms of performance and appearance!
Thank you! Especially regarding the appearance; getting that damn model under 256 vertices was by far the most difficult part of this project.

As for the vehicle's performance, this whole thing actually began as just a goofy experiment with giant cars, but I decided to get serious with it after implementing the torque curve and gear ratios of a real machine and seeing just how well it works in the game. Torquey engines just hit different, and this one's as torquey as they get. We need more cars with torquey engines in this game, though probably more reasonably sized. :)

Quote from: alanrotoi on December 13, 2025, 02:24:16 PMBeatiful!!! I'll make its wiki article as soon as I can!!
I had a feeling you'd like it. ;D

Also, here's the physical parameters page in CarWorks showing just how ridiculous this machine is. (Keep in mind that the mass, drag, and torque values have all been reduced from the realistic values by a factor of 12 to make the torque curve fit while keeping the power-to-weight and drag-to-weight ratios constant.)
#56
Stunts Questions / Re: Introduction and some ques...
Last post by Foxpup - December 13, 2025, 03:46:46 PM
Quote from: KyLiE on December 13, 2025, 09:18:43 AMWelcome @Foxpup!  It's great to see another Australian in the Stunts community.  Which part of Australia are you from?
I prefer not to be too specific, but I can say I'm also from Southeast Queensland.
#57
Custom Cars with Stressed / Re: Baronetti Payback
Last post by alanrotoi - December 13, 2025, 02:26:20 PM
Thank you so much @Zapper !!
#58
Custom Cars with Stressed / Re: Caterpillar 789D
Last post by alanrotoi - December 13, 2025, 02:24:16 PM
Beatiful!!! I'll make its wiki article as soon as I can!!
#59
Custom Cars with Stressed / Re: Baronetti Payback
Last post by Zapper - December 13, 2025, 12:15:51 PM
That is a very nice creation! Congrats @alanrotoi  ;)
#60
Custom Cars with Stressed / Re: Caterpillar 789D
Last post by Zapper - December 13, 2025, 12:02:56 PM
That is quite an achievement on making that "fit" into Stunts, either in terms of performance and appearance!