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Messages - Daniel3D

#1
Live Races / Re: Fortitude (2024-08-31)
Yesterday at 11:11:23 PM
Quote from: Duplode on Yesterday at 11:09:24 PM
Quote from: Spoonboy on Yesterday at 10:44:48 PMHere's mine. I'm being called back, so won't have a chance to check laps - sorry I can't help!

No worries, thanks for joining!  :) Here are Daniel's laps:

1. 1:23.85
2. 2:37.75
3. 3:57.10
4. 4:59.35
5. 6:19.60
6. 7:25.70

8:00.00 second tile of the first bridge.
no need for laptimes... im the only one with steady laps of over 1 minute.. hehehe
#2
Live Races / Re: Fortitude (2024-08-31)
Yesterday at 11:00:49 PM
Alan

1. 0:56:10
2. 1:46:25
3. 2:36:65
4. 3:26:60
5. 4:15:80
6. 5:06:35
7. 5:57:00
8. 6:46:15
9. 7:38:20
- 8:00:00. At the start of the banked road after the boulevard
#3
Live Races / Re: Fortitude (2024-08-31)
Yesterday at 10:43:17 PM
dfg
#4
Mark's description describes my strategy as well except for the minor issue that u rarely reach the "serious phase" .

And the few times that is did sectorize and tried to maximize my time per sector (even using hardcore RH tricks learned from the master himself) i didn't get a better time than in the fun phase..

So I'll stick to the fun phase because it keeps it fun for me.
#5
Custom Cars with Stressed / Re: Baronetti HEXA
July 14, 2024, 11:50:15 AM
More images please  :P
#6
Live Races / Re: Time Warp - (2024-07-14)
July 12, 2024, 09:40:35 AM
Quote from: Erik Barros on July 12, 2024, 02:11:42 AM
Quote from: Spoonboy on July 11, 2024, 11:22:15 PMAre there multiple paths?
Generally no, the tracks don't usually have very complex routes as time is short, basically RH is only used to recover from a crash or when going off track.

Live races have a unique dynamic, it's a really high adrenaline rush, basically in a noRH race, you don't have much time to correct mistakes. I hope you can participate
You have time to get ready for the start, but after the go you have 12 minutes to;
  • Drive for 8 minutes,
  • Save and upload the replay (+-1 minute)

So no time for perfection in Replay Handling, RH
But only time to recover from crashes or major mistakes, CR < Crash Recovery
#7
Live Races / Re: Stunts Online race (2024-06-15)
June 20, 2024, 10:03:39 AM
Quote from: HunterBoy344 on June 19, 2024, 07:52:37 PM
Quote from: Daniel3D on June 19, 2024, 08:08:13 AMIt's not that easy, the replay file isn't finalised until you manually save it.
You don't have time for that in the setup of the last event.
It's is somewhere in memory so it can be done.
Maybe linking the save replay code to the enter name for the high score part, so it saves a replay whenever you get a high score (so only a NoRH finish) and saves with a timestamp and first part of the player name..

Oh, I see what you mean, having the replay itself save automatically. I thought you meant automatically downloading a replay when it's saved, which I was able to implement in the client. No idea how to make the game itself save replays at the same time as high scores.
Cas made a call change for the colour needle mod, so I am positive it is possible to do this as well.
But it is not easy.
#8
Don't know if it is useful...

S Library - collection of units for Turbo Pascal 7 with full source code

    S Library version 1.0    289 KB
23rd February 1997
    Plug and Play unit    80 KB
22nd August 1999
    CD-ROM unit    14 KB
22nd August 1999
#9
Live Races / Re: Stunts Online race (2024-06-15)
June 19, 2024, 08:08:13 AM
Quote from: HunterBoy344 on June 17, 2024, 03:43:17 PM
Quote from: Daniel3D on June 17, 2024, 01:20:21 PM
Quote from: HunterBoy344 on June 15, 2024, 07:43:48 PM
Quote from: Cas on June 15, 2024, 07:34:13 PMGreat that this could be tested and enjoyed :)  I hope I can join next time!  Is there a way to obtain the replays?

Not yet, but definitely a feature I'll add next time!
Since replay files are created while driving, would it be possible to make a tsr that auto saves the replay?

I already have a function in the code to automatically detect scoreboard files and send them to the server, so I can definitely add automatic replay saving as well! I'd just have to modify the existing function (which checks for scoreboard files every second) to check for replay files as well and handle them accordingly. The player would still have to save their replay in game manually, but since all other replay files are cleared at the start of the race, it'll be easy to tell when the player saves their own and automatically download it. I'll work on it today!
It's not that easy, the replay file isn't finalised until you manually save it.
You don't have time for that in the setup of the last event.
It's is somewhere in memory so it can be done.
Maybe linking the save replay code to the enter name for the high score part, so it saves a replay whenever you get a high score (so only a NoRH finish) and saves with a timestamp and first part of the player name..
#10
Live Races / Re: Stunts Online race (2024-06-15)
June 17, 2024, 01:20:21 PM
Quote from: HunterBoy344 on June 15, 2024, 07:43:48 PM
Quote from: Cas on June 15, 2024, 07:34:13 PMGreat that this could be tested and enjoyed :)  I hope I can join next time!  Is there a way to obtain the replays?

Not yet, but definitely a feature I'll add next time!
Since replay files are created while driving, would it be possible to make a tsr that auto saves the replay?
#11
Stunts Chat / Re: Track converter and viewer
May 30, 2024, 08:55:33 PM
Quote from: Matei on May 30, 2024, 08:27:34 PMI understand that the people here (besides me), not being particularly smart, are not interested in any game in which the car doesn't move exactly like in Stunts
Again you choose to insult a whole community. And with such a stupidly wrong statement it's clear who's the smartest here

@Moderator, Please ban this troll. Forever.
I've had enough of his toxic manners.
#12
Live Races / Re: The Big Bang Race (2024-05-25)
May 29, 2024, 08:35:04 PM
Quote from: dreadnaut on May 26, 2024, 11:37:54 AMSeems like I missed two great races! Thanks Cas and Erik for organising :)
You did.
Very different tracks. Very fun and challenging.
#13
Stunts Chat / Re: And finally...
May 29, 2024, 08:23:55 PM
Quote from: Matei on May 29, 2024, 06:53:45 PMI was writing about software and computers until you changed the subject and concerning "the other stuff"
I'll kindly disagree with you on that. Although I do want to remark that.

I merely stated that at the moment I'm limited because I only have access to a Chromebook, my kids need that for school because that's what they work with. Can't blame them for it, have to live with it.

But you choose to respond with accusing me of child abuse for allowing that.
I believe that just before that I asked not te be negative, but anyway.
I had the decency to reply kindly with some beneficial factors.

You decide to insult me again and start your fanatics.

I politely decline, you start forcing it on me..
The only thing I learnt from this is that we will never agree. And I'm an idiot for trying to reason with you.

I apologise for wasting your time.
I'm glad to hear you have a kid, I hope you have a loving family who feel like you and give you the respect you deserve.
#14
Stunts Chat / Re: And finally...
May 29, 2024, 06:37:49 PM
Stop constantly forcing your opinions.
We heard it, you made your point. Let us decide what we do with it.
This is a game forum. Feel free to share your game, your tools.
We like that. But save the other stuff for someone who cares...
I don't, at least not from you and not here.
If anyone here is interested in it. They will find you. There is more than enough from you around here already.
So please..
Stop..
#15
Stunts Chat / Re: And finally...
May 29, 2024, 06:27:07 PM
I've read your entire blog. I've listened to what you said. I even understand what you mean and share some of your concern..
It's not about the message..
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