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Messages - Chulk

#5
Quote from: Cas on March 23, 2024, 10:41:03 PMJust checked the article, really good!  Yes, between these tricks and illusion tracks, there's a lot to do to have the most varied tracks. One thing I like doing from time to time in my tracks is using long jumps. For some strange reason, Stunts doesn't see that ramp->space->elevated-road->ramp is not the same as ramp->elevated-road->space->ramp, so it allows you to create double-jumps this way. I'm sure there are many more tricks that could discover to enhance tracks :)
What's the longest distance a car can jump? Starting with a ramp at the highest height and landing on the lowest height?
#6
Quote from: mrdries on March 23, 2024, 10:12:08 PMYou cannot view this attachment. 
I think in this case it would be better to just go through the first loop and use the 2nd one to air-turn left. It would make it easier to cut straight to the final flooded left corner. Unless the car in use is a slow one and then the extra distance is not worth it.
#8
Chat - Misc / Re: Association game
March 22, 2024, 02:44:41 PM
Quote from: Shoegazing Leo on March 22, 2024, 02:18:42 PMSenna (the song)
Xuxa (the girlfriend)
#10
Competition 2024 / Re: ZCT272 - Spiral Architect
March 21, 2024, 01:02:22 PM
I don't mind having to slow down but what I always found annoying about Corks u/d is the way the car "suspension" behaves. It feels like it's climbing a stair more than a flat surface
#12
Competition 2024 / Re: ZCT272 - Spiral Architect
March 20, 2024, 01:44:18 PM
Quote from: Chulk on March 19, 2024, 03:18:26 PMIt does seem unavoidable, except for some very lucky magic carpeting.
Nevermind this comment, I was looking at the track in the wrong direction.
#13
Competition 2024 / Re: ZCT272 - Spiral Architect
March 19, 2024, 03:18:26 PM
It does seem unavoidable, except for some very lucky magic carpeting. Not sure any of the usable cars bonus-wise have that capacity though.